TGM legend: Difference between revisions

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==== Tetrimino ====
==== Tetrimino ====
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----
4 blocks arranged into a shape give the tetrimino. There is 7 differents tetriminos, each one with a specific color. For concise description we are always refering to them by a single letter instead of color.<br><br>
4 blocks arranged into a shape give the tetrimino. There is 7 differents tetriminos, each one with a specific color. For concise description we are always refering to them by a single letter instead of color. Tetriminos are often also called "piece" or "tetra" and sometimes "block" (as show on 2ch.net) but for this last appelation it can be confusing.<br>
[[Image:TGM Legend tetriminos.png|left|464px|thumb|I, L, J, S, Z, T and O tetriminos.]]<br><br><br><br><br><br><br>


==== Tetrion ====
==== Tetrion ====
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The playfield is surrounded by the tetrion. The standard size is fixed to 10 blocks length and 20 blocks height.
The playfield is surrounded by the tetrion. The standard size is fixed to 10 blocks length and 20 blocks height.
[[Image:TGM_Legend_Playfield.png|left|frame|Filling blocks example]]<br><br><br><br><br><br><br><br><br><br><br><br>
[[Image:TGM_Legend_Playfield.png|left|frame|Filling blocks example]]<br><br><br><br><br><br><br><br><br><br><br><br><br>
 
 
==== Stack ====
----
Stack definition.
 
 
==== StackFall ====
----
StackFall definition.
 
 
==== Row ====
----
Row definition.
 
 
==== Tetris ====
----
Tetris definition.
 
 
==== Combo ====
----
Combo definition.
 
 
==== Bravo ====
----
Bravo definition.
 
 
==== Frame ====
----
Frame definition.
 
 
==== Step ====
----
Step definition.
 
 
==== Move/shift ====
----
Move definition.
 
 
==== Rotation ====
----
Rotation definition.
 
 
==== Delayed Auto Shift (DAS) ====
----
DAS definition.
 
 
==== Drop ====
----
Drop definition.
 
 
==== Sonic Drop ====
----
Sonic Drop definition.
 
 
==== lock Delay ====
----
Lock Delay definition.
 
 
==== Initial Rotating System (IRS) ====
----
IRS definition.
 
 
==== Temporary Landing System (TLS) ====
----
TLS definition.
 
 
==== Level ====
----
Level definition.
 
 
==== LevelStep ====
----
LevelStep definition.
 
 
==== Grade Recognition System (GRS) ====
----
GRS definition.
 
 
==== WallKick ====
----
WallKick definition.
 
 
==== Synchro ====
----
Synchro definition.
 
 
==== Arika Rotating System (ARS) ====
----
ARS definition.
 
 
==== Super Rotating System (SRS) ====
----
SRS definition.
 
 
==== ARE ====
----
ARE definition.

Revision as of 18:03, 14 April 2006

Standard Acronyms

  • TGM : Tetris The Grand Master (is often used to refer to the serie in general)
  • TAP : Tetris The Absolute Grand Master 2 +
  • Ti  : Tetris The Grand Master 3 Terror Instinct
  • ARS : Arika Rotation System
  • SRS : Super Rotation System
  • GRS : Grade Recognition System
  • TLS : Temporary Landing System
  • AT : Active Tetrimino
  • NT : Next Tetrimino
  • TTC : The Tetris Company (-_-)
  • BPS : Bullet Proof Software / Blue Planet Software (right ?)




Basic Terms

Most of the time, players don't know the exact appelation standard and TGM have interesting specification. To avoid confusion we will list here the basic.

Block


The Block is the smallest square shape in TGM.

Tetrimino


4 blocks arranged into a shape give the tetrimino. There is 7 differents tetriminos, each one with a specific color. For concise description we are always refering to them by a single letter instead of color. Tetriminos are often also called "piece" or "tetra" and sometimes "block" (as show on 2ch.net) but for this last appelation it can be confusing.

I, L, J, S, Z, T and O tetriminos.








Tetrion


Sometimes called the "outfit Frame" or more simply the "box that surround the game". Certainly you have never hear about this word but this is the official name given by the TTC. You will also never use it but i just mension it for avoiding confusion with the next definition.















PlayField


The playfield is surrounded by the tetrion. The standard size is fixed to 10 blocks length and 20 blocks height.

Filling blocks example















Stack


Stack definition.


StackFall


StackFall definition.


Row


Row definition.


Tetris


Tetris definition.


Combo


Combo definition.


Bravo


Bravo definition.


Frame


Frame definition.


Step


Step definition.


Move/shift


Move definition.


Rotation


Rotation definition.


Delayed Auto Shift (DAS)


DAS definition.


Drop


Drop definition.


Sonic Drop


Sonic Drop definition.


lock Delay


Lock Delay definition.


Initial Rotating System (IRS)


IRS definition.


Temporary Landing System (TLS)


TLS definition.


Level


Level definition.


LevelStep


LevelStep definition.


Grade Recognition System (GRS)


GRS definition.


WallKick


WallKick definition.


Synchro


Synchro definition.


Arika Rotating System (ARS)


ARS definition.


Super Rotating System (SRS)


SRS definition.


ARE


ARE definition.