T-Spin Situations 00000 To 05555

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Revision as of 03:46, 5 August 2009 by *>NightmareciBot (Robot: Converting to new playfield syntax...)
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This is a work in progress, and for the time being is intended only for T-spin setups. The purpose is to determine which T-spin setup most effectively manipulates a given situation. No more than 1 of every type of piece (I,J,L,O,S,T,Z) can be used in a setup in order to show a plausible setup in games that use the Random Generator. More than one setup can be added to a situation if the pieces come in different orders with the resulting T-spin being equal, or if a lesser T-spin leaves a situation where a 2nd T-spin is likely to happen. The situations are limited to 5 rows but more rows can be added when setting up pieces.

When a column has a hole below a block, the blocks and holes in that column are represented by 1s and 0s in parentheses ordered from bottom to top. A number outside of parentheses represents the solid height of the corresponding column 6-10. Columns 1-5 can be adjusted to fit the needs of a setup, but should be kept simple with the T-spin hole being created on the right side of the well. A complicated example:

4(01000)20(00101)

.........G
.....G....
GGGGGG...G
GGGGGGGG..
GGGGGG.G..

TSD

..JJJ.L..G
IIIIJGLPPP
GGGGGGLLPG
GGGGGGGG..
GGGGGG.G..

Situations are sorted first by the height of column 6, then 7, and so on. When multiple situations are identical in columns 6-10 but different in 1-5 they are labeled "A, B, C..." in no particular order.

00000

A

TSS

..........
..........
.........P
........PP
GGGGGIIIIP
..........
..........
..........
......SSP.
GGGGGSSPPP

B

TSS-(TSD likely)

..........
..........
..........
GGGGG.PZZ.
GGGGGPPPZZ
..........
..........
OO.SS.....
OOSS...JJJ
GGGGG.GGGJ

C

TSS-(TSD or TST likely)

..........
..........
...IIII...
GGGGLL...P
GGGGGLJ.PP
GGGGGLJJJP
..........
..........
..........
...GGGG...
GGGGGG...G
GGGGGGG.GG
.......S..
.......SS.
........SZ
...GGGG.ZZ
GGGGGG..ZG
GGGGGGG.GG

D

TST

..........
..........
GGGGG.LL..
GGGGG..L..
GGGGGZZLOO
GGGGG.ZZOO

Line clear

........I.
....SS..I.
...SS...IJ
GGGGGPGGIJ
GGGGGPPGJJ
GGGGGPGGGG

E

TSD-(TSD likely)

.........I
GGGGG..LLI
GGGGG...LI
GGGGGJJPLI
GGGGGJPPOO
GGGGGJ.POO
..........
..........
.........G
GGGGG..GGG
GGGGG...GG
GGGGGG.GGG

00101

TSD

..........
..........
....LLJJ..
GGGGGLJPPP
GGGGGLJGPG

01000

TST

.........I
.......LLI
........LI
GGGGGJJPLI
GGGGGJPPOO
GGGGGJGPOO