SuperLite 1500 Series: The Tetris: Difference between revisions

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Not recommended. Very little to do/change. The backgrounds change every few levels. The music is pretty bad as well. The modes that this game features:
Not recommended. Very little to do/change. The backgrounds change every few levels. The music is pretty bad as well. The modes that this game features:


1 player mode where you can start at level 0, 5, 10, 15, 20, 25 or 30.
1 player mode where you can start at level 0, 5, 10, 15, 20, 25 or 30. Level increases every 10 lines. Scoring is the same as in [[Scoring#Original Nintendo scoring system|the NES version]].


2 player mode. Most notable for having brutal 7 hole random garbage(!). Oh, and Utada Hikaru is pretty good at it. :)
2 player mode. Most notable for having brutal 7 hole random garbage(!). Oh, and Utada Hikaru is pretty good at it. :)

Revision as of 06:32, 31 August 2018

Not recommended. Very little to do/change. The backgrounds change every few levels. The music is pretty bad as well. The modes that this game features:

1 player mode where you can start at level 0, 5, 10, 15, 20, 25 or 30. Level increases every 10 lines. Scoring is the same as in the NES version.

2 player mode. Most notable for having brutal 7 hole random garbage(!). Oh, and Utada Hikaru is pretty good at it. :)

An option screen without any real options except mono/stereo, ranking and backup functions.

The vanish zone is visible in this game, and any piece spawned in it will overwrite existing blocks in it.


SuperLite 1500 Series: The Tetris
Developer(s)?
Publisher(s)Success
Platform(s)Playstation
ReleaseJuly 19, 2000
Gameplay info
Next pieces1
Playfield size10x20, with 3 lines in vanish zone visible.
Hold pieceNo
Hard dropNo
Rotation systemSRS variant?