Sandbox: Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
(:P)
No edit summary
Line 1: Line 1:
= Tetrinet rotation system =
{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|S|S| |-|-|-|-|L|J|Z}}
{{pfrow| |S|S|-|-|-| |L|J|Z}}
{{pfrow|G| |I|I|I|O|O|J|J|Z}}
{{pfrow|G|G| |I|G|O|O|G|G|Z}}
{{pfrow|G|G|G| |G|G|G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfrow|G|G|G|G|G|G| |G|G|G}}
{{pfrow|G|G|G|G|G|G|G| |G|G}}
{{pfrow|G|G|G|G|G|G|G|G| |G}}
{{pfend}}


The PC based multiplayer game [[Tetrinet]] uses its own [[rotation system]] based on that of [[Tetris (NES, Tengen)|Tengen's game]]. Tetriminos spawn with a random initial rotaiotn, below the ceiling, in the center (rounded to the right if needed).
Vertical S to right


== Basic rotation ==
{{pfstart}}
[[Image:tetrinet_rotations.png|thumb|Basic rotations in TetriNet.]]
{{pfrow| | | | | |T|L|L| | }}
The tetriminos rotate as shown in the picture. I, S and Z alternate between two different states. The logic behind the uncommon and somewhat irregular behavior of J, L and T ... actually, no. There isn't any logic behind it.
{{pfrow|S|S| |-|-|T|T|L|J|Z}}
{{pfrow| |S|S|-|-|-|T|L|J|Z}}
{{pfrow|G| |I|I|I|O|O|J|J|Z}}
{{pfrow|G|G| |I|G|O|O|G|G|Z}}
{{pfrow|G|G|G| |G|G|G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfrow|G|G|G|G|G|G| |G|G|G}}
{{pfrow|G|G|G|G|G|G|G| |G|G}}
{{pfrow|G|G|G|G|G|G|G|G| |G}}
{{pfend}}


== Wall kicks ==
IRS J, rotate under S
Tetriminos can kick out from the walls of the playfield but not from walls of blocks. There are no floor kicks.


[[Category:Rotation Systems]]
{{pfstart}}
{{pfrow| | | | |J|T|L|L| | }}
{{pfrow|S|S| |-|J|T|T|L|J|Z}}
{{pfrow| |S|S|J|J|-|T|L|J|Z}}
{{pfrow|G| |I|I|I|O|O|J|J|Z}}
{{pfrow|G|G| |I|G|O|O|G|G|Z}}
{{pfrow|G|G|G| |G|G|G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfrow|G|G|G|G|G|G| |G|G|G}}
{{pfrow|G|G|G|G|G|G|G| |G|G}}
{{pfrow|G|G|G|G|G|G|G|G| |G}}
{{pfend}}
 
 
{{pfstart}}
{{pfrow| | | | | |T|L|L| | }}
{{pfrow|S|S| |J| |T|T|L|J|Z}}
{{pfrow| |S|S|J|J|J|T|L|J|Z}}
{{pfrow|G| |I|I|I|O|O|J|J|Z}}
{{pfrow|G|G| |I|G|O|O|G|G|Z}}
{{pfrow|G|G|G| |G|G|G|G|G|G}}
{{pfrow|G|G|G|G| |G|G|G|G|G}}
{{pfrow|G|G|G|G|G| |G|G|G|G}}
{{pfrow|G|G|G|G|G|G| |G|G|G}}
{{pfrow|G|G|G|G|G|G|G| |G|G}}
{{pfrow|G|G|G|G|G|G|G|G| |G}}
{{pfend}}

Revision as of 04:33, 4 April 2009

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.pngTet.png
SSTet.png----LJZ
Tet.pngSS---Tet.pngLJZ
GTet.pngIIIOOJJZ
GGTet.pngIGOOGGZ
GGGTet.pngGGGGGG
GGGGTet.pngGGGGG
GGGGGTet.pngGGGG
GGGGGGTet.pngGGG
GGGGGGGTet.pngGG
GGGGGGGGTet.pngG

Vertical S to right

Tet.pngTet.pngTet.pngTet.pngTet.pngTLLTet.pngTet.png
SSTet.png--TTLJZ
Tet.pngSS---TLJZ
GTet.pngIIIOOJJZ
GGTet.pngIGOOGGZ
GGGTet.pngGGGGGG
GGGGTet.pngGGGGG
GGGGGTet.pngGGGG
GGGGGGTet.pngGGG
GGGGGGGTet.pngGG
GGGGGGGGTet.pngG

IRS J, rotate under S

Tet.pngTet.pngTet.pngTet.pngJTLLTet.pngTet.png
SSTet.png-JTTLJZ
Tet.pngSSJJ-TLJZ
GTet.pngIIIOOJJZ
GGTet.pngIGOOGGZ
GGGTet.pngGGGGGG
GGGGTet.pngGGGGG
GGGGGTet.pngGGGG
GGGGGGTet.pngGGG
GGGGGGGTet.pngGG
GGGGGGGGTet.pngG


Tet.pngTet.pngTet.pngTet.pngTet.pngTLLTet.pngTet.png
SSTet.pngJTet.pngTTLJZ
Tet.pngSSJJJTLJZ
GTet.pngIIIOOJJZ
GGTet.pngIGOOGGZ
GGGTet.pngGGGGGG
GGGGTet.pngGGGGG
GGGGGTet.pngGGGG
GGGGGGTet.pngGGG
GGGGGGGTet.pngGG
GGGGGGGGTet.pngG