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= Tetrinet rotation system =
Finally done...
 
The PC based multiplayer game [[Tetrinet]] uses its own [[rotation system]] based on that of [[Tetris (NES, Tengen)|Tengen's game]]. Tetriminos spawn with a random initial rotaiotn, below the ceiling, in the center (rounded to the right if needed).
 
== Basic rotation ==
[[Image:tetrinet_rotations.png|thumb|Basic rotations in TetriNet.]]
The tetriminos rotate as shown in the picture. I, S and Z alternate between two different states. The logic behind the uncommon and somewhat irregular behavior of J, L and T ... actually, no. There isn't any logic behind it.
 
== Wall kicks ==
Tetriminos can kick out from the walls of the playfield but not from walls of blocks. There are no floor kicks.
 
[[Category:Rotation Systems]]

Latest revision as of 17:44, 30 April 2024

Finally done...