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= Tetrinet rotation system =
This is the first bag of Snakepounce.
 
<playfield>
The PC based multiplayer game [[Tetrinet]] uses its own [[rotation system]] based on that of [[Tetris (NES, Tengen)|Tengen's game]]. Tetriminos spawn with a random initial rotaiotn, below the ceiling, in the center (rounded to the right if needed).
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== Basic rotation ==
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[[Image:tetrinet_rotations.png|thumb|Basic rotations in TetriNet.]]
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The tetriminos rotate as shown in the picture. I, S and Z alternate between two different states. The logic behind the uncommon and somewhat irregular behavior of J, L and T ... actually, no. There isn't any logic behind it.
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== Wall kicks ==
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Tetriminos can kick out from the walls of the playfield but not from walls of blocks. There are no floor kicks.
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</playfield>
[[Category:Rotation Systems]]

Revision as of 23:44, 23 June 2021

This is the first bag of Snakepounce.

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L...SS.I..
LZZSS..IOO
LLZZ...IOO