S and Z starts: Difference between revisions

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{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | |Z| | }}
.......Z..
{{pfrow| | | | | | |Z|Z|S|S}}
......ZZSS
{{pfrow| | | | | | |Z|S|S| }}
......ZSS.
{{pfend}}
</playfield>
|}
|}


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A [[twist#Twists_with_T_.28or_T-Spin.29|T-Spin]] may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equivalent to the platform method as described below) in older games that have little or no [[wall kick]], but other games reward a T-Spin with extra points or [[garbage]].
A [[twist#Twists_with_T_.28or_T-Spin.29|T-Spin]] may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equivalent to the platform method as described below) in older games that have little or no [[wall kick]], but other games reward a T-Spin with extra points or [[garbage]].


This opening works in [[SRS]] and [[TGM rotation]]:
This opening works in ''[[Tetris DX]]'', [[SRS]], and [[TGM rotation]]:
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | |J| | | | }}
.....J....
{{pfrow| | | | |S|J|J|J|L| }}
....SJJJL.
{{pfrow| | |Z|Z|S|S|O|O|L| }}
..ZZSSOOL.
{{pfrow| | | |Z|Z|S|O|O|L|L}}
...ZZSOOLL
{{pfend}}
</playfield>
Place some<br>tetrominoes
Place some<br>tetrominoes
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | |J| | | | }}
.....J....
{{pfrow|T| | | |S|J|J|J|L| }}
T...SJJJL.
{{pfrow|T|T|Z|Z|S|S|O|O|L| }}
TTZZSSOOL.
{{pfrow|T| | |Z|Z|S|O|O|L|L}}
T..ZZSOOLL
{{pfend}}
</playfield>
Soft-drop a T
Soft-drop a T
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | |J| | | | }}
.....J....
{{pfrow| | | | |S|J|J|J|L| }}
....SJJJL.
{{pfrow| |T|Z|Z|S|S|O|O|L| }}
.TZZSSOOL.
{{pfrow|T|T|T|Z|Z|S|O|O|L|L}}
TTTZZSOOLL
{{pfend}}
</playfield>
Rotate left
Rotate left
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | |J| | | | }}
.....J....
{{pfrow| | | | |S|J|J|J|L| }}
....SJJJL.
{{pfrow| |T|Z|Z|S|S|O|O|L| }}
.TZZSSOOL.
{{pfrow|-|-|-|-|-|-|-|-|-|-}}
----------
{{pfend}}
</playfield>
T-spin single
T-spin single
|}
|}
Line 59: Line 59:


== Platform method ==
== Platform method ==
Since soft-drop method tends to slows the player, he may use the platform method. It consists in making a platform over the first line that [[line clear|clears out]] to reveal the space. This platform can be a single line, or it can be multiple lines, which is especially effective in games that reward a back-to-back tetris:
Since soft-drop method tends to slows the player, he may use the platform method. It consists in making a platform over the first line that [[line clear|clears out]] to reveal the space. This platform can be a single line, or it can be multiple lines:


A basic platform single on row 2:
{|
{|
| [[image:sandzstart2.gif]] || [[image:sandzstart4.gif]] || [[image:sandzstart5.gif]]
|- valign="top"
|-
|<playfield>
| Platform single || Platform tetris || Platform tetris
..........
..........
ZZ......SS
.ZZ....SS.
</playfield>
|<playfield>
..........
..........
ZZ.OOTTTSS
.ZZOO.TSS.
</playfield>
|<playfield>
..........
..LLL.....
ZZLOOTTTSS
.ZZOO.TSS.
</playfield>
|<playfield>
..........
..........
..LLL.....
.ZZOO.TSS.
</playfield>
|}
|}


Line 70: Line 93:
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | |S| | | | |I}}
....S....I
{{pfrow| | | | |S|S| | | |I}}
....SS...I
{{pfrow|Z|Z| | | |S|L|O|O|I}}
ZZ...SLOOI
{{pfrow| |Z|Z| |L|L|L|O|O|I}}
.ZZ.LLLOOI
{{pfend}}
</playfield>
Place some<br>
Place some<br>
tetrominoes
tetrominoes
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | |S| | | | |I}}
....S....I
{{pfrow| | | |T|S|S| | | |I}}
...TSS...I
{{pfrow|Z|Z|T|T| |S|L|O|O|I}}
ZZTT.SLOOI
{{pfrow| |Z|Z|T|L|L|L|O|O|I}}
.ZZTLLLOOI
{{pfend}}
</playfield>
Soft-drop a T
Soft-drop a T
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | |S| | | | |I}}
....S....I
{{pfrow| | | | |S|S| | | |I}}
....SS...I
{{pfrow|Z|Z|T|T|T|S|L|O|O|I}}
ZZTTTSLOOI
{{pfrow| |Z|Z|T|L|L|L|O|O|I}}
.ZZTLLLOOI
{{pfend}}
</playfield>
Rotate left
Rotate left
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | |S| | | | |I}}
....S....I
{{pfrow| | | | |S|S| | | |I}}
....SS...I
{{pfrow|-|-|-|-|-|-|-|-|-|-}}
----------
{{pfrow| |Z|Z|T|L|L|L|O|O|I}}
.ZZTLLLOOI
{{pfend}}
</playfield>
T-spin single
T-spin single
|}
|}


[[Category:Methods of Play]]
Clearing four lines on a platform can prove especially effective in games that reward a back-to-back tetris:
{|
| [[image:sandzstart4.gif]] || [[image:sandzstart5.gif]]
|}
 
[[Category:Guides]]

Latest revision as of 07:32, 10 September 2019

Starting a game with a S or Z piece (known as S and Z starts) is a delicate way of starting, since it leaves a hole in the stack.

..........
.......Z..
......ZZSS
......ZSS.

An S and Z start may be handled differently, depending on the player style, skill and the game mode (multiplayer, etc.).

Soft-drop method

This method consist in placing a tetromino under the first piece.

Sandzstart1.gif

T-Spin Method

A T-Spin may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equivalent to the platform method as described below) in older games that have little or no wall kick, but other games reward a T-Spin with extra points or garbage.

This opening works in Tetris DX, SRS, and TGM rotation:

..........
.....J....
....SJJJL.
..ZZSSOOL.
...ZZSOOLL

Place some
tetrominoes

..........
.....J....
T...SJJJL.
TTZZSSOOL.
T..ZZSOOLL

Soft-drop a T

..........
.....J....
....SJJJL.
.TZZSSOOL.
TTTZZSOOLL

Rotate left

..........
.....J....
....SJJJL.
.TZZSSOOL.
----------

T-spin single

Fiddlesworth discovered an expansion of the T-spin method: see T-spin single triple single.

Platform method

Since soft-drop method tends to slows the player, he may use the platform method. It consists in making a platform over the first line that clears out to reveal the space. This platform can be a single line, or it can be multiple lines:

A basic platform single on row 2:

..........
..........
ZZ......SS
.ZZ....SS.
..........
..........
ZZ.OOTTTSS
.ZZOO.TSS.
..........
..LLL.....
ZZLOOTTTSS
.ZZOO.TSS.
..........
..........
..LLL.....
.ZZOO.TSS.

Platform T-spin:

..........
....S....I
....SS...I
ZZ...SLOOI
.ZZ.LLLOOI

Place some
tetrominoes

..........
....S....I
...TSS...I
ZZTT.SLOOI
.ZZTLLLOOI

Soft-drop a T

..........
....S....I
....SS...I
ZZTTTSLOOI
.ZZTLLLOOI

Rotate left

..........
....S....I
....SS...I
----------
.ZZTLLLOOI

T-spin single

Clearing four lines on a platform can prove especially effective in games that reward a back-to-back tetris:

Sandzstart4.gif Sandzstart5.gif