Nintendo Rotation System: Difference between revisions

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== See also ==
== See also ==
{{Nintendo games}}
{{Nintendo games}}
[[Category:Game Mechanics]]
[[Category:Gameplay Components]]
[[Category:Rotation Systems]]
[[Category:Rotation Systems]]

Revision as of 00:18, 16 December 2007

Right-handed version was used in Tetris (NES, Nintendo) and Tetris & Dr. Mario. Tetrominoes spawn with their highest block on row 20.

Right-handed version

Left-handed version was used in Tetris (Game Boy). Tetrominoes enter with their highest block on row 17.

Left-handed version

Games using this rotation system generally have no wall kick and no lock delay.

Later Tetris games published by Nintendo (Tetris DX, The New Tetris, and Tetris DS) use different rotation systems.

See also