Lockjaw: Difference between revisions

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*>Tepples
(title screen)
*>Tepples
(lj now for gba)
Line 6: Line 6:
|hard=Yes, both "firm" and "hard" variants
|hard=Yes, both "firm" and "hard" variants
|preview=1 to 8
|preview=1 to 8
|platform=Allegro (binaries exist for Windows and Mac)
|platform=Allegro (binaries exist for Windows and Mac); Game Boy Advance
|released=2006
|released=2006
|title-scrn=Lockjaw title.png
|title-scrn=Lockjaw title.png

Revision as of 22:08, 15 December 2006

LOCKJAW
Developer(s)Damian Yerrick
Platform(s)Allegro (binaries exist for Windows and Mac); Game Boy Advance
Release2006
Gameplay info
Next pieces1 to 8
Playfield size10w x 24h; 20h visible in most modes
Hold pieceYes, with IHS
Hard dropYes, both "firm" and "hard" variants
Lockjaw title.png
LJ 0.18 play.png

Lockjaw is highly customizable open-source fan game. The overall idea of its customizability was inspired by one of Henk Rogers' interviews.


See also

External links