Difference between revisions of "Imperial Cross"

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{{merge|Imperial Cross setups}}
 
 
 
'''Imperial Cross''' (sometimes '''Imperial Crossing''') is a family of [[Twist#Twists with T (or T-Spin)|T-Spin]] setups in games using [[SRS]].
 
'''Imperial Cross''' (sometimes '''Imperial Crossing''') is a family of [[Twist#Twists with T (or T-Spin)|T-Spin]] setups in games using [[SRS]].
 
It uses SRS's spin triple twist plus an additional 180 degree rotation to make a [[Line clear#Hurdle_or_Split|hurdle double]], followed by a standard T-Spin double.
 
It uses SRS's spin triple twist plus an additional 180 degree rotation to make a [[Line clear#Hurdle_or_Split|hurdle double]], followed by a standard T-Spin double.
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[[Category:T-Spin setups]]
 
[[Category:T-Spin setups]]
 +
[[Category:Back-to-Back T-Spin setups]]

Latest revision as of 10:05, 9 September 2019

Imperial Cross (sometimes Imperial Crossing) is a family of T-Spin setups in games using SRS. It uses SRS's spin triple twist plus an additional 180 degree rotation to make a hurdle double, followed by a standard T-Spin double.

Because of the 180 degree rotation after the spin triple twist, it works even in games from mid-2006 and later, which do not recognize a kick twist as a T-Spin.

The basic setup is as follows:

T
TTGG
T  GGGGGGG
GG GGGGGGG
G   GGGGGG
GG GGGGGGG

Soft drop T

 TGG
TTTGGGGGGG
GG GGGGGGG
G   GGGGGG
GG GGGGGGG

Rotate left

  GG
   GGGGGGG
GGTGGGGGGG
GTT GGGGGG
GGTGGGGGGG

Rotate left as if
doing spin triple

  GG
   GGGGGGG
GGTGGGGGGG
G TTGGGGGG
GGTGGGGGGG

Rotate twice

  GG
   GGGGGGG
----------
G TTGGGGGG
----------

Line clear

  GG
   GGGGGGG
G TTGGGGGG
 PGG
PP GGGGGGG
GPTTGGGGGG

Soft drop T

  GG
PPPGGGGGGG
GPGGGGGGGG

Rotate left

  GG
----------
----------

Line clear

Situational Setups

--  GGGGGG
-   GGGGGG
-G GGGGGGG
  OO
  OOZ
   ZZ
GG ZGGGGGG
G   GGGGGG
GG GGGGGGG
  OO
  OO
   LLL
GG LGGGGGG
G   GGGGGG
GG GGGGGGG
   Z
  ZZ
  ZT
   TT
GG TGGGGGG
G   GGGGGG
GG GGGGGGG
--   GGGGG
-    GGGGG
-G GGGGGGG
  OO
  OO
   S
GG SSGGGGG
G   SGGGGG
GG GGGGGGG
  S
  SS
   ST
GG TTGGGGG
G   TGGGGG
GG GGGGGGG
  LLL
  LJJ
   JJJ
GG JJGGGGG
G   JGGGGG
GG GGGGGGG
--    GGGG
-     GGGG
-G GGGGGGG
  S
  SS
   S
GG ZZ GGGG
G   ZZGGGG
GG GGGGGGG
--
-   GGGGGG
-G GGGGGGG
    L
  LLL
   OO
GG OO
G   GGGGGG
GG GGGGGGG
  S
  SS
   S
GG IIII
G   GGGGGG
GG GGGGGGG
  OO
  OO
   J
GG JJJ
G   GGGGGG
GG GGGGGGG
--
-    GGGGG
-G GGGGGGG
  OO
  OOZ
   ZZZ
GG ZZZ
G   ZGGGGG
GG GGGGGGG
  OO
  OOZ
   ZZ
GG ZLLL
G   LGGGGG
GG GGGGGGG
--   GGGGG
-   GGGGGG
-G GGGGGGG
  Z
  ZZ
   ZSS
GG SSGGGGG
G   GGGGGG
GG GGGGGGG
    L
  LLL
   OO
GG OOGGGGG
G   GGGGGG
GG GGGGGGG
  S
  SSJ
   SJ
GG JJGGGGG
G   GGGGGG
GG GGGGGGG
   Z
  ZZ
  ZL
   L
GG LLGGGGG
G   GGGGGG
GG GGGGGGG

Cross Opening

In games that only reward no-kick T-Spin Single and Double like Tetris Evolution, Imperial Cross becomes a useful opening.

     L
     L
  Z  LL
 ZZ   S
 ZTTT SS
OOJT   S
OOJJJ IIII
  S
ZZSS
JZZS TTT
JJJ   TLOO
IIII LLLOO
         Z
 I    OOZZ
 ILLL OOZJ
 ILT   SSJ
 ITTT SSJJ
S  OO    I
SS OO TTTI
JSZZ   TLI
JJJZZ LLLI

Alternatives

The second T-Spin Double can be replaced with a T-Spin Triple.

  GG
   GGGGGGG
G TTGGGGGG
S
SS
IS
I
I GG
I  GGGGGGG
G TTGGGGGG

See also