Heboris Unofficial Expansion: Difference between revisions

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|hold = Yes, with IHS
|hold = Yes, with IHS
|hard = Yes
|hard = Yes
|SRS = TGM style wallkick<br>Symmetry SRS (Lacked some of wall kicks)<br>SRS 2001<br>DRS
|SRS = TGM style wallkick<br>Symmetry SRS<br>SRS 2001<br>DRS
}}
}}



Revision as of 00:00, 23 December 2006

Heboris Unofficial expansion
Developer(s)? (Various?)
Publisher(s)? (Various?)
Platform(s)Microsoft Windows
Release2003? (First release)
Gameplay info
Next pieces0 to 6
Playfield size10w x 21h (20h visible)
Hold pieceYes, with IHS
Hard dropYes

Development of Heboris by Hosimoto has pretty much been in stasis since 2002. However, as Heboris is written in a scripting language called YaneGameScript 2000 ("YGS2K,") and due to the nature of YGS2K in that it is an interpreted language and the source code cannot be made truly inaccessible, it became the target of modifications by anonymous third parties mainly in the 2ch community. The game underwent various modifications, including implementing similar features from later games such as Tetris The Grand Master 3, Tetris The Grand Master Ace and Tetris DS. The modified version is known in western communities as Heboris Unofficial Expansion, or Heboris U.E. as short. A second modified version, Heboris U.E. LITE, also exists, with a focus on lighter system requirements.

Modes (Heboris U.E.)

Beginner

  • Goal: Clear as many lines as possible in succession.
  • Completion Level: 200
  • Completion Requirements: None

Master

  • Goal: Score as many points as possible.
  • Completion Level: 999
  • Completion Requirements: ???

20g

  • Goal: Score as many points as possible.
  • Completion Level: 999

Completion Requirements: ???

20g mode goals and requirements are identical to those of Master mode. Players, however, are forced to play in a 20g environment from the beginning.

Devil

  • Goal: Reach Level 1300 as quickly as possible.
  • Completion Level: 1300
  • Completion Requirements: ???


Originally based off of T.A. Death mode in Tetris The Absolute The Grand Master 2 PLUS, recent changes to the default gameplay mechanics have been modified to simulate Shirase mode in Tetris The Grand Master 3. Settings can be modified in-game to achieve T.A. Death settings.

Tomoyo

  • Goal: Clear all orb blocks within the time limit.
  • Completion Stage: ???
  • Completion Requirements: ???

Tomoyo is based off of Sakura mode in Tetris The Grandmaster 3.

Ace

  • Goal: Clear required lines as fast as possible.
  • Completion Stage: 150 Lines
  • Completion Requirements: ???

Ace is based off of the main mode in Tetris The Grand Master Ace. It has several variants, including Ace-Another which simulates Another mode, and Ace-Hell which simulates Another 2 mode. As the lock delay parameters in Ace were designed under the pretense of the player being able to use Infinity, attempting to play Another or Hell using rules which does not include Infinity (such as Heboris or Ti-ARS) becomes extremely difficult.

Vs.

Mission

  • Goal: Complete all missions within the time limit.
  • Completion Stage: Varied
  • Completion Requirements: ???

See also