Heboris U.E. MINI

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Heboris U.E. MINI

Heboris U.E. MINI
Developer(s)Various?
Publisher(s)N/A
Platform(s)Microsoft Windows
Release2007 (First release)
Gameplay info
Next pieces0 to 6
Playfield size10w x 21 or 22h
(Change by "SPAWN Y TYPE" in configuration screen)
Hold pieceYes, with IHS
Hard dropYes

It has only three rules: ARS, SRS, and DRS. Like to the custom rule on U.E. LITE, their behavior can be customized. Many modes and systems are based off the U.E. LITE.

The notable thing is existence of plugin system. Users can make their own rule and modes. (If they have programming skills and can read Japanese)

Basic Plugins (plugin_basic directory)

ars.c

  • Name:ARS
  • Type:Rule
  • Default settings
    • Preset No.1:Ti-ARS
    • Preset No.2:Heboris
    • Preset No.3:ACE-ARS
    • Preset No.4:ACE-ARS2
    • Preset No.5:Empty

cascade.c

  • Name:Cascade
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Level 15

This is a "cascade-tetris" mode as seen in Tetris Worlds and Quadra.

drs.c

  • Name:DRS
  • Type:Rule
  • Default settings
    • Preset No.1:DRS
    • Preset No.2:DRS without floorkick
    • Preset No.3:DRS with lock-delay reset. SRS colored. ARE is not skippable.
    • Preset No.4:DRS with lock-delay reset. SRS colored. No ARE.
    • Preset No.5:Empty

dummy.c

  • Name:Dummy
  • Type:Mode
  • Goal:None
  • Completion Stage:Endless

This is a dummy mode. No settings screen. No score/time display.

marathon_normal.c

  • Name:Marathon-Normal
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Level 15

A "goal-based marathon mode" with Tetris DS scoring system and combo system.

marathon_oni.c

  • Name:Marathon-Oni
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Endless

Super-fast version of Marathon-Normal. The game continues indefinitely. (Only if you can survive in this speed)

original_20g.c

  • Name:Original-20G
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Endless

Simulates "20G MODE" in original version of Heboris.

original_beginner.c

  • Name:Original-Beginner
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Endless

Simulates "Beginner" in original version of Heboris.

original_devil.c

  • Name:Original-Devil
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Endless

Simulates "Devil" in original version of Heboris.

original_master.c

  • Name:Original-Master
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Endless

Simulates "Master" in original version of Heboris.

practice.c

  • Name:Practice
  • Type:Mode
  • Goal:Defined by user.
  • Completion Stage:Defined by user.

You can set your favorite speed, level system, and goal.

puzzle.c

  • Name:Puzzle
  • Type:Mode
  • Goal:Solve the puzzle.
  • Completion Stage:None

You have the limited number of tetrominos, and you have to accomplish the mission of each stage. There are 15 stages by default, and you can make your own puzzles in stage 16-99.

rhythm.c

  • Name:Rhythm
  • Type:Mode
  • Goal:Survive as long as possible.
  • Completion Stage:Endless

Each tetromino has limited time of control. There is no bonus for clearing lines.

simple100.c

  • Name:Simple-100Lines
  • Type:Mode
  • Goal:Clear 100 lines as fast as possible.

You can set your favorite speed.

simple40.c

  • Name:Simple-40Lines
  • Type:Mode
  • Goal:Clear 40 lines as fast as possible.

You can set your favorite speed.

simpleultra.c

  • Name:Simple-Ultra
  • Type:Mode
  • Goal
    • 2min line attack:Clear lines as many as possible in 2 minutes.
    • 3min score attack:Score as many points as possible in 3 minutes.

You can set your favorite speed. You can select the time limit from 2 and 3 minutes, and objective is different from 2 and 3 min mode. The 2 min mode has no score display, or T-Spin bonus. The 3 min mode has same scoring system of Marathon-Normal mode, so T-Spin is important.

square.c

  • Name:Square
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Level 15

A square tetris mode.

srs.c

  • Name:SRS
  • Type:Rule
  • Default settings
    • Preset No.1:Ti-World
    • Preset No.2:ACE-SRS
    • Preset No.3:DS-WORLD
    • Preset No.4:SRS-X
    • Preset No.5:Empty

sticky.c

  • Name:Sticky
  • Type:Mode
  • Goal:Clear the bottom line as fast as possible.
  • Completion Stage:Level 15

A sticky tetris mode.

vs_endless.c

  • Name:VS-Endless
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Endless

There is a computer-controlled opponent who is trying to send you garbage. You can attack him by clearing multiple lines or T-Spin. When the opponent dies, the level increases and another opponent will appear.

vs_line.c

  • Name:VS-Line
  • Type:Mode
  • Goal:Clear 40 lines as fast as possible before your opponent clears. (You can change the number of lines required to win)

You can set your favorite speed. You can fight against AI or human. There is no way to send the garbage to opponent.

vs_standard.c

  • Name:VS-Standard
  • Type:Mode
  • Goal:Kill your opponent by sending garbage.

You can set your favorite speed. You can fight against AI or human. You can send garbage to opponent by various ways: Clearing multiple lines, T-Spin, and combo.

vs_ultra.c

  • Name:VS-Ultra
  • Type:Mode
  • Goal
    • 2min line match:Clear lines as many as possible in 2 minutes.
    • 3min score match:Score as many points as possible in 3 minutes.

You can set your favorite speed. You can fight against AI or human. There is no way to send the garbage to opponent. This is the multiplayer version of Simple-Ultra mode.

Extra Plugins (plugin_extra directory)

ace_another.c

  • Name:Ace-Another
  • Type:Mode
  • Goal:Clear 150 lines as fast as possible.
  • Completion Stage:150 lines

ace_another_plus.c

  • Name:Ace-Another+
  • Type:Mode
  • Goal:Clear 150 lines as fast as possible.
  • Completion Stage:150 lines

ace_another_plus2.c

  • Name:Ace-Another+2
  • Type:Mode
  • Goal:Clear 150 lines as fast as possible.
  • Completion Stage:150 lines

ace_another2.c

  • Name:Ace-Another2
  • Type:Mode
  • Goal:Clear 150 lines as fast as possible.
  • Completion Stage:150 lines

ace_hispeed1.c

  • Name:Ace-Hi Speed 1
  • Type:Mode
  • Goal:Clear 150 lines as fast as possible.
  • Completion Stage:150 lines

ace_hispeed2.c

  • Name:Ace-Hi Speed 2
  • Type:Mode
  • Goal:Clear 150 lines as fast as possible.
  • Completion Stage:150 lines

ace_normal.c

  • Name:Ace-Normal
  • Type:Mode
  • Goal:Clear 150 lines as fast as possible.
  • Completion Stage:150 lines

ace_normal_plus.c

  • Name:Ace-Normal+
  • Type:Mode
  • Goal:Clear 150 lines as fast as possible.
  • Completion Stage:150 lines

ace200_basic.c

  • Name:Ace200-Basic
  • Type:Mode
  • Goal:Clear 200 lines within the very short time limit.
  • Completion Stage:200 lines

ace200_hell.c

  • Name:Ace200-Hell
  • Type:Mode
  • Goal:Clear 200 lines within the very short time limit.
  • Completion Stage:200 lines

ace200_hellx.c

  • Name:Ace200-Hell-X
  • Type:Mode
  • Goal:Clear 200 lines within the very short time limit.
  • Completion Stage:200 lines

ace200_void.c

  • Name:Ace200-Void
  • Type:Mode
  • Goal:Clear 200 lines within the very short time limit.
  • Completion Stage:200 lines

beginner_score.c

  • Name:Beginner-Score
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Level 300

beginner_tamaya.c

  • Name:Beginner-Tamaya
  • Type:Mode
  • Goal:Score as many points as possible.
  • Completion Stage:Level 200

devil_doom.c

  • Name:Devil-Doom
  • Type:Mode
  • Goal:Reach Level 1300 as quickly as possible.
  • Completion Stage:Level 1300

devil_hard.c

  • Name:Devil-Hard
  • Type:Mode
  • Goal:Reach Level 1300 as quickly as possible.
  • Completion Stage:Level 1300

devil_normal.c

  • Name:Devil-Normal
  • Type:Mode
  • Goal:Reach Level 999 as quickly as possible.
  • Completion Stage:Level 999

devil_quake.c

  • Name:Devil-Quake
  • Type:Mode
  • Goal:Reach Level 1300 as quickly as possible.
  • Completion Stage:Level 1300

final.c

  • Name:Final
  • Type:Mode
  • Goal:Reach Level 999 as quickly as possible.
  • Completion Stage:Level 999

hebop.c

  • Name:Hebo+
  • Type:Mode
  • Goal:Reach Level 999 as quickly as possible.
  • Completion Stage:Level 999

master_easy.c

  • Name:Master-Easy
  • Type:Mode
  • Goal:Get higher grades as possible.
  • Completion Stage:Level 999

TGM1 style mode. The line clear delay, lock delay, ARE and DAS do not change throughout the game.

master_extra.c

  • Name:Master-Extra
  • Type:Mode
  • Goal:Get higher grades as possible.
  • Completion Stage:Level 999

TGM3 style mode, but it uses different speed curve and grading system than Master-Hard mode.

master_hard.c

  • Name:Master-Hard
  • Type:Mode
  • Goal:Get higher grades as possible.
  • Completion Stage:Level 999

The "MASTER-#G4" mode. It is almost same as other version of Heboris U.E.

master_normal.c

  • Name:Master-Normal
  • Type:Mode
  • Goal:Get higher grades as possible.
  • Completion Stage:Level 999

TAP style mode.

mission_basic.c

  • Name:Mission-Basic
  • Type:Mode
  • Goal:Complete all missions within the time limit.

Currently there are only 5 courses: Big road, Tricky road, Grand road, Star road, and Another road.

tomoyo_flash.c

  • Name:Tomoyo-Flash
  • Type:Mode
  • Goal:Clear all orb blocks as fast as possible.

tomoyo_normal.c

  • Name:Tomoyo-Normal
  • Type:Mode
  • Goal:Clear all orb blocks within the time limit.