Floor kick: Difference between revisions

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A '''floor kick''', like a [[wall kick]], happens when a player [[rotate]]s a [[piece]] when no space exists in the squares where that tetromino would normally occupy after the rotation ''when rotating against the floor opposed to the wall''. To compensate, the game sets a certain number of alternative spaces for the tetromino to look. Floor kicks first appeared in later [[Tetris The GrandMaster Series|TGM]] [[games]] because [[drop|20G]] made some [[tetromino]]es difficult to manage.
A '''floor kick''', like a [[wall kick]], happens when a player [[rotate]]s a [[piece]] when no space exists in the squares where that tetromino would normally occupy after the rotation ''when rotating against the floor opposed to a wall''. To compensate, the game sets a certain number of alternative spaces for the tetromino to look. Floor kicks first appeared in later [[Tetris The GrandMaster Series|TGM]] [[games]] because [[drop|20G]] made some [[tetromino]]es difficult to manage.
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Revision as of 20:38, 17 November 2006

A floor kick, like a wall kick, happens when a player rotates a piece when no space exists in the squares where that tetromino would normally occupy after the rotation when rotating against the floor opposed to a wall. To compensate, the game sets a certain number of alternative spaces for the tetromino to look. Floor kicks first appeared in later TGM games because 20G made some tetrominoes difficult to manage.

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gggGGGGGGTet.png
Tet.pngTet.pngTet.pngTet.pngtTet.pngTet.pngTet.pngTet.pngTet.png
ggTet.pngtttTet.pngTet.pngTet.pngTet.png
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gggGGGGGGTet.png

I and T must have a floor kick to rotate here.

See also