DTET: Difference between revisions

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|SRS = DTET Rotation
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DTET was a fan game created in Japan with the goal to create the author's own vision of Tetris, different from both the [[Tetris Guideline|guidelines]] or [[TGM series|TGM]]. It implements many rule elements that are not seen elsewhere, such as a huge number of previews, and on-demand ARE canceling.
DTET was a fan game created in Japan with the goal to create the author's own vision of Tetris, different from both the [[Tetris Guideline|guidelines]] or [[TGM series|TGM]]. It implements many rule elements that are not seen elsewhere, such as a huge number of previews, and on-demand ARE canceling (elaborate?).

Revision as of 19:28, 26 December 2006

DTET
Developer(s)Mihys
Publisher(s)N/A
Platform(s)Microsoft Windows
Release2003? (First release)
Gameplay info
Next pieces25
Hold pieceNo
Hard dropYes

DTET was a fan game created in Japan with the goal to create the author's own vision of Tetris, different from both the guidelines or TGM. It implements many rule elements that are not seen elsewhere, such as a huge number of previews, and on-demand ARE canceling (elaborate?).