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Category:Rotation Systems

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Revision as of 14:43, 6 January 2009 by Jujubo (Talk) (Undo revision 11791 by (Talk))

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A rotation system broadly represents where and how tetrominoes spawn, how they rotate, and what wall kicks they may perform. Different rotation systems exist through a broad spectrum of games, some having their own unique system, others in a series may change only a little. Notable systems:

Pages in category "Rotation Systems"

The following 7 pages are in this category, out of 7 total.

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