Category:Rotation systems: Difference between revisions

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Revision as of 21:43, 6 January 2009

A rotation system broadly represents where and how tetrominoes spawn, how they rotate, and what wall kicks they may perform. Different rotation systems exist through a broad spectrum of games, some having their own unique system, others in a series may change only a little. Notable systems:

Pages in category "Rotation systems"

The following 5 pages are in this category, out of 5 total.

Media in category "Rotation systems"

The following 10 files are in this category, out of 10 total.