Cascade mode: Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
*>Tepples
(TOD also rewards this. (But I use squares instead when I play.))
*>NightmareciBot
m (Robot: Converting to new playfield syntax...)
Line 2: Line 2:
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow|T| | | | |Z| | | |i}}
T....Z...I
{{pfrow|T|T| | |Z|Z|g| | |i}}
TT..ZZG..I
{{pfrow|T|g|g|g|Z|g|g|g|j|j}}
TGGGZGGGJJ
{{pfrow|g|g|g|g|G|g|g|g|j| }}
GGGGGGGGJ.
{{pfrow|g|g|g|G|G|G|g|g|j| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Drop Z or T
Drop Z or T
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow|T| | | | |Z| | | |i}}
T....Z...I
{{pfrow|T|T| | |Z|Z|g| | |i}}
TT..ZZG..I
{{pfrow|-|-|-|-|-|1|-|-|-|-}}
-----1----
{{pfrow|g|g|g|g|G|g|g|g|j| }}
GGGGGGGGJ.
{{pfrow|g|g|g|G|G|G|g|g|j| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|T| | | | |Z| | | | }}
T....Z....
{{pfrow|T|T| | |Z|Z|g| | | }}
TT..ZZG...
{{pfrow|g|g|g|g|G|g|g|g|j| }}
GGGGGGGGJ.
{{pfrow|g|g|g|G|G|G|g|g|j| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|T| | | | |Z| | | | }}
T....Z....
{{pfrow|T|T| | |Z|Z|G| | | }}
TT..ZZG...
{{pfrow|g|g|g|g|G|g|g|g|j| }}
GGGGGGGGJ.
{{pfrow|g|g|g|G|G|G|g|g|j| }}
GGGGGGGGJ.
{{pfrow|-|-|-|-|-|2|-|-|-|-}}
-----2----
{{pfrow|-|-|-|-|-|3|-|-|-|-}}
-----3----
{{pfrow|-|-|-|-|-|4|-|-|-|-}}
-----4----
{{pfrow|-|-|-|-|-|5|-|-|-|-}}
-----5----
{{pfrow|-|-|-|-|-|6|-|-|-|-}}
-----6----
{{pfrow|-|-|-|-|-|7|-|-|-|-}}
-----7----
{{pfrow|-|-|-|-|-|8|-|-|-|-}}
-----8----
{{pfrow|-|-|-|-|-|9|-|-|-|-}}
-----9----
{{pfend}}
</playfield>
|}
|}


Line 96: Line 96:
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow|i| | | | | | | | |i}}
I........I
{{pfrow|i| | | | | | | | |i}}
I........I
{{pfrow|i| | | | | | | | |i}}
I........I
{{pfrow|i| | | |Z| |g| | |i}}
I...Z.G..I
{{pfrow|J| | |Z|Z|g|g|g| |i}}
J..ZZGGG.I
{{pfrow|J|J|J|Z|g|g|g|g|g|i}}
JJJZGGGGGI
{{pfrow| |g|g|g|g|g|g|g|g|g}}
.GGGGGGGGG
{{pfrow| |g|g|g|g|g|g|g|g|g}}
.GGGGGGGGG
{{pfrow| |g|g|g|G|g|g|g|g|g}}
.GGGGGGGGG
{{pfrow| |g|g|G|G|G|g|g|g|g}}
.GGGGGGGGG
{{pfrow| |G|G|G|G|G|G|G|g|g}}
.GGGGGGGGG
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Drop Z
Drop Z
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow|I| | | | | | | | |i}}
I........I
{{pfrow|i| | | | | | | | |i}}
I........I
{{pfrow|i| | | | | | | | |i}}
I........I
{{pfrow|i| | | |Z| |g| | |i}}
I...Z.G..I
{{pfrow|J| | |Z|Z|g|g|g| |i}}
J..ZZGGG.I
{{pfrow|-|-|-|-|-|1|-|-|-|-}}
-----1----
{{pfrow| |g|g|g|g|g|g|g|g|g}}
.GGGGGGGGG
{{pfrow| |g|g|g|g|g|g|g|g|g}}
.GGGGGGGGG
{{pfrow| |g|g|g|G|g|g|g|g|g}}
.GGGGGGGGG
{{pfrow| |g|g|G|G|G|g|g|g|g}}
.GGGGGGGGG
{{pfrow| |G|G|G|G|G|G|G|g|G}}
.GGGGGGGGG
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | |Z| |g| | |i}}
....Z.G..I
{{pfrow| | |L|Z|Z|g|g|g| |i}}
..LZZGGG.I
{{pfrow|i|g|g|g|g|g|g|g|g|g}}
IGGGGGGGGG
{{pfrow|i|g|g|g|g|g|g|g|g|g}}
IGGGGGGGGG
{{pfrow|i|g|g|g|G|g|g|g|g|g}}
IGGGGGGGGG
{{pfrow|i|g|g|G|G|G|g|g|g|g}}
IGGGGGGGGG
{{pfrow|J|G|G|G|G|G|G|G|g|G}}
JGGGGGGGGG
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | | | | | | |i}}
.........I
{{pfrow| | | | |Z| |g| | |i}}
....Z.G..I
{{pfrow| | |L|Z|Z|g|g|g| |i}}
..LZZGGG.I
{{pfrow|-|-|-|-|-|2|-|-|-|-}}
-----2----
{{pfrow|-|-|-|-|-|3|-|-|-|-}}
-----3----
{{pfrow|-|-|-|-|-|4|-|-|-|-}}
-----4----
{{pfrow|-|-|-|-|-|5|-|-|-|-}}
-----5----
{{pfrow|-|-|-|-|-|6|-|-|-|-}}
-----6----
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfrow|G|G|G|G|G|G|G|G|g| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | |Z| |g| | | }}
....Z.G...
{{pfrow| | |L|Z|Z|g|g|g| | }}
..LZZGGG..
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfrow|G|G|G|G|G|G|G|G|g|i}}
GGGGGGGGGI
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | |Z| |g| | | }}
....Z.G...
{{pfrow| | |L|Z|Z|g|g|g| | }}
..LZZGGG..
{{pfrow|-|-|-|-|-|7|-|-|-|-}}
-----7----
{{pfrow|-|-|-|-|-|8|-|-|-|-}}
-----8----
{{pfrow|-|-|-|-|-|9|-|-|-|-}}
-----9----
{{pfrow|-|-|-|-|1|0|-|-|-|-}}
----10----
{{pfrow|-|-|-|-|1|1|-|-|-|-}}
----11----
{{pfrow|-|-|-|-|1|2|-|-|-|-}}
----12----
{{pfrow|-|-|-|-|1|3|-|-|-|-}}
----13----
{{pfend}}
</playfield>
|}
|}


Line 240: Line 240:
=== Bases ===
=== Bases ===
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |J| }}
........J.
{{pfrow| | | | | | | | |J| }}
........J.
{{pfrow| | | | | | | |J|J| }}
.......JJ.
{{pfend}}
</playfield>
J Base
J Base
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |Z| }}
........Z.
{{pfrow| | | | | | | |Z|Z| }}
.......ZZ.
{{pfrow| | | | | | | |Z| | }}
.......Z..
{{pfend}}
</playfield>
Z Base
Z Base
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |I| }}
........I.
{{pfrow| | | | | | | | |Z| }}
........Z.
{{pfrow| | | | | | | |Z|Z| }}
.......ZZ.
{{pfrow| | | | | | | |Z|L| }}
.......ZL.
{{pfrow| | | | | | |L|L|L| }}
......LLL.
{{pfend}}
</playfield>
LZ Base
LZ Base
|}
|}
Line 316: Line 316:
Dedicated platforms are solely used to create the overhang above the empty column.
Dedicated platforms are solely used to create the overhang above the empty column.
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |J|J}}
........JJ
{{pfrow| | | | | | | | |J| }}
........J.
{{pfrow| | | | | | | | |J| }}
........J.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |O|O}}
........OO
{{pfrow| | | | | | | | |O|O}}
........OO
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |T| }}
........T.
{{pfrow| | | | | | | | |T|T}}
........TT
{{pfrow| | | | | | | | |T| }}
........T.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |L| }}
........L.
{{pfrow| | | | | | | | |L| }}
........L.
{{pfrow| | | | | | | | |L|L}}
........LL
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|}
|}


Line 409: Line 409:
Cascading platforms contribute to clearing the empty column.
Cascading platforms contribute to clearing the empty column.
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |J}}
.........J
{{pfrow| | | | | | | | | |J}}
.........J
{{pfrow| | | | | | | | |J|J}}
........JJ
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |Z}}
.........Z
{{pfrow| | | | | | | | |Z|Z}}
........ZZ
{{pfrow| | | | | | | | |Z| }}
........Z.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |T}}
.........T
{{pfrow| | | | | | | | |T|T}}
........TT
{{pfrow| | | | | | | | |g|T}}
........GT
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|}
|}
'''Safety Platforms'''<br>
'''Safety Platforms'''<br>
If a player were to build a column too high, there are still a few countermeasures.
If a player were to build a column too high, there are still a few countermeasures.
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |L|L}}
........LL
{{pfrow| | | | | | | | |g|L}}
........GL
{{pfrow| | | | | | | | |g|L}}
........GL
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | |S| }}
........S.
{{pfrow| | | | | | | | |S|S}}
........SS
{{pfrow| | | | | | | | |g|S}}
........GS
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |T}}
.........T
{{pfrow| | | | | | | | |T|T}}
........TT
{{pfrow| | | | | | | | |g|T}}
........GT
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | | |g| }}
........G.
{{pfrow| | | | | | | |g|g| }}
.......GG.
{{pfend}}
</playfield>
|}
|}



Revision as of 03:36, 5 August 2009

In games with recursive gravity like Quadra and Lockjaw: The Overdose that reward a player for clearing as many lines as possible, an average player may clear nine lines or more.

..........
.........I
.........I
.........I
.........I
.........I
.........I
T....Z...I
TT..ZZG..I
TGGGZGGGJJ
GGGGGGGGJ.
GGGGGGGGJ.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.

Drop Z or T

..........
.........I
.........I
.........I
.........I
.........I
.........I
T....Z...I
TT..ZZG..I
-----1----
GGGGGGGGJ.
GGGGGGGGJ.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
..........
..........
..........
..........
..........
..........
..........
..........
T....Z....
TT..ZZG...
GGGGGGGGJ.
GGGGGGGGJ.
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
..........
..........
..........
..........
..........
..........
..........
..........
T....Z....
TT..ZZG...
GGGGGGGGJ.
GGGGGGGGJ.
-----2----
-----3----
-----4----
-----5----
-----6----
-----7----
-----8----
-----9----

In Quadra, a player can clear over half the screen this way:

.........I
.........I
I........I
I........I
I........I
I...Z.G..I
J..ZZGGG.I
JJJZGGGGGI
.GGGGGGGGG
.GGGGGGGGG
.GGGGGGGGG
.GGGGGGGGG
.GGGGGGGGG
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.

Drop Z

.........I
.........I
I........I
I........I
I........I
I...Z.G..I
J..ZZGGG.I
-----1----
.GGGGGGGGG
.GGGGGGGGG
.GGGGGGGGG
.GGGGGGGGG
.GGGGGGGGG
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
..........
.........I
.........I
.........I
.........I
.........I
....Z.G..I
..LZZGGG.I
IGGGGGGGGG
IGGGGGGGGG
IGGGGGGGGG
IGGGGGGGGG
JGGGGGGGGG
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
..........
.........I
.........I
.........I
.........I
.........I
....Z.G..I
..LZZGGG.I
-----2----
-----3----
-----4----
-----5----
-----6----
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
GGGGGGGGG.
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
....Z.G...
..LZZGGG..
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
....Z.G...
..LZZGGG..
-----7----
-----8----
-----9----
----1-----
----11----
----12----
----13----

General Tips

  • Avoid creating empty columns that are over ten rows high. There will be no room above the platform to place any more than one or two I tetrominoes.
  • Many cascade games use the traditional randomizer. Create the platform early to minimize the threat of an I drought.

Creating the platform

In Quadra, a player is encouraged to create the platform over the far left/right column as early as possible. Since duplicate I tetrominoes need to be placed above the platform, it's better to place them while stacking than to place them after you have stacked high enough. The best way to create a platform would be to build up the second to last column from the left/right wall. In Quadra, a player would often use the starting tetromino as a base, place an I on that tetromino, and then place a tetromino above the I to create the platform.

Bases

..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
........I.
........I.
........I.
........I.
........J.
........J.
.......JJ.

J Base

..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
........I.
........I.
........I.
........I.
........Z.
.......ZZ.
.......Z..

Z Base

..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
........I.
........I.
........I.
........I.
........Z.
.......ZZ.
.......ZL.
......LLL.

LZ Base

Platform

Dedicated Platforms

Dedicated platforms are solely used to create the overhang above the empty column.

..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
........JJ
........J.
........J.
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
........OO
........OO
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
........T.
........TT
........T.
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
........L.
........L.
........LL
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.

Cascading Platforms
Cascading platforms contribute to clearing the empty column.

..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
.........J
.........J
........JJ
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
.........Z
........ZZ
........Z.
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
.........T
........TT
........GT
........G.
........G.
........G.
........G.
........G.
.......GG.

Safety Platforms
If a player were to build a column too high, there are still a few countermeasures.

..........
..........
..........
..........
..........
..........
..........
..........
........LL
........GL
........GL
........G.
........G.
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.
..........
..........
..........
..........
..........
..........
..........
........S.
........SS
........GS
........G.
........G.
........G.
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.
..........
..........
..........
..........
..........
..........
..........
.........T
........TT
........GT
........G.
........G.
........G.
........G.
........G.
........G.
........G.
........G.
........G.
.......GG.


See also