Tetris DX
Tetris DX | |
---|---|
Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Platform(s) | Game Boy Color |
Release | 21, Oct 1998 (Japan) 31, Oct 1998 (USA) 1, Jul 1999 (Europe) |
Gameplay info | |
Next pieces | 1 |
Playfield size | 10x18 |
Hold piece | No |
Hard drop | No |
Not to be confused with Tetris Deluxe, a game released for western mobile phones.
Tetris DX was a Game Boy Color game as an enhancement of Nintendo's original Game Boy Tetris, with two added gameplay modes (Ultra, lasting 3 minutes; and Vs. CPU, a match against the computer), a profile/save feature, and color graphics on Game Boy Color and above. In addition, the game's rotation system had a glitch which lets a player move any tetromino except O upward by holding the direction against a wall while rotating in the opposite direction.
See also
|