User:KonSola5/Pentris (plett.fun)

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Revision as of 16:24, 2 September 2024 by KonSola5 (talk | contribs) (Created page with "{{Infobox |title = Pentris |developer = Josiah Plett |publisher = |released = July 13, 2024 |platform = TypeScript |preview = 3 |playfield = 12 × 26 |hold = Yes |hard = Yes |system = Custom |boxart = |caption = |title-scrn = |ingame-scrn = }} '''''Pentris''''' is a pentomino stacker game created by Josiah Plett. It features one-sided pentominoes that can be rotated and reflected. == Gameplay == The game features a Marathon mode, in which the player is ta...")
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Pentris
Developer(s)Josiah Plett
Platform(s)TypeScript
ReleaseJuly 13, 2024
Gameplay info
Next pieces3
Playfield size12 × 26
Hold pieceYes
Hard dropYes
Rotation systemCustom

Pentris is a pentomino stacker game created by Josiah Plett. It features one-sided pentominoes that can be rotated and reflected.

Gameplay

The game features a Marathon mode, in which the player is tasked to score as high as possible before topping out.

Pieces

The game is played using 12 free pentominoes, which can be both rotated and reflected, randomized using a bag randomizer.

TODO: insert a graphic showcasing all base states of pentominoes

Rotation system

Wall-kicks in Pentris allow for rotations near the wall, off-the-floor and are sometimes useful for placing pentominoes in tricky spots.

Pentris Kick Table
Pentris kick table.

For reflections, counterclockwise kick table is used.