Minna no Tetris
Minna no Tetris | |
---|---|
Front of box | |
Developer(s) | EPOCH |
Publisher(s) | EPOCH |
Platform(s) | Dedicated device |
Release | 2007 |
Gameplay info | |
Next pieces | 3 |
Playfield size | 10 × 20 |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
Minna no Tetris (みんなのテトリス Min'na no tetorisu) is a handheld plug and play tv game developed and published by EPOCH in Japan. It includes 11 different modes, including 1 player and 2 player modes.
Gameplay
ARR is a bit slow compared to modern games.
These options are available under certain modes.
- Starting level 1-15
- Endless on/off
- Handicap - two levels of handicap, the player with the star will be advantageous.
Menu options
11 modes can be selected, an option menu to disable ghost piece or hard drop, and a screen to view rankings.
Marathon
1 player modes
- Standard rules - Endless can be enabled.
- Marathon - 150 line goal, level increases each 10 line clears.
- Easy - Difficulty setting, sets the types of polyominoes used.
- Relax - Speed level is capped
- Special rules
- 3 Minutes
- Countdown - Same as marathon but every 60 seconds a garbage line rises.
- Target - Game starts with 10 garbage lines. The player must clear the bottom target line as fast as possible.
- Computer battle - Can select strength of CPU. There are 5 levels, which are multiplied by the starting level. (e.g., level 5 x start level 15 = cpu level 75)
- Standard match
- Naughty match
2 player modes
- Standard match
- Mischievous match
- Team - Level goes up every 20 combined lines. Game ends if both players top out within 30 seconds of each other.
Options
- Turn harddrop on or off
- Turn ghost piece on or off
* By default both are on.