Kaidan
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Setting Up the Base
Filling the Gap
These situations don't crop up often during play and are generally less preferred than the line clear method. There are only three situations with each utilizing a different tetromino.
I-1 |
S-1 |
T-1 |
Line Clear
Line clearing is the most versatile method to prepare the Kaidan base and is generally preferred and used more often than filling the gap. As opposed to filling the gap, line clearing provides five unique situations, often encountered when skimming, with three where alternate tetrominoes may be used. It is important to note the three interchangeable situations (O-1 and S-1, J-1 and L-1, J-2 and L-2) as they provide for more flexibility.
O-1 |
I-1 |
J-1 |
J-2 |
L-1 |
L-2 |
S-1 |
T-1 |
T-Spin
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Creating The Overhang
O-1 |
I-1 |
J-1 |
J-2 |
J-3 |
J-4 |
L-1 |
L-2 |
L-3 |
L-4 |
S-1 |
S-2 |
Z-1 |
Z-2 |
T-1 |
T-2 |
T-3 |
T-4 |
Alternatives
T-Spin Double Replacements
Pre-Kaidan QTK
Depending on the situation, a player may wish to opt for a QTK setup instead of setting up a premature Kaidan where the steps have not been made yet. In this example, rather than setting up the Kaidan overhang and then skimming down with an S tetromino before creating the base with a Z tetromino, the player can choose to create the QTK overhang and then clear with a Z tetromino to produce the T-Spin Double.
Pre-Kaidan |
Kaidan |
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Pre-Kaidan |
Opting for QTK |
Imperial TSS / TSD TSS
Depending on the situation, a player may wish to compromise by using an O tetromino to create a T-Spin Single instead of a Z tetromino to create a T-Spin Double.
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Transfers
Kaidan ST Arrow (Kaidan → ST Stacking)
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Kaidan → Yoshihiro SD
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