Tetris (NES, Nintendo)
Tetris | |
---|---|
Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Platform(s) | NES |
Release | 1989 |
Gameplay info | |
Next pieces | 1 |
Playfield size | 10x20 |
Hold piece | no |
Hard drop | none |
Nintendo published the first official version of Tetris for Nintendo Entertainment System. Unlike Tetяis, this game has no 2-player mode.
Speed
The Nintendo Entertainment System is specified to run at 60.0988 frames per second.
DAS initial delay is 16 frames, and then every 6 frames. Soft drop speed is 1/2G. ARE is present, at or less than 10 frames.
The following table of gravity speeds was observed and later found to be stored at $808E (offset $099E in the iNES format ROM):
Level | Number of frames |
---|---|
00 | 48 |
01 | |
02 | |
03 | |
04 | |
05 | |
06 | |
07 | |
08 | |
09 | |
10 | |
11 | |
12 | |
13 | |
14 | |
15 | |
16 | |
17 | |
18 | |
19 | |
20 | |
21 | |
22 | |
23 | |
24 | |
25 | |
26 | |
27 | |
28 | |
29 | |
30 | |
31 |
lv 00-05: 48, 43, 38, 33, 28, 23 lv 06-11: 18, 13, 8, 6, 5, 5 lv 12-17: 5, 4, 4, 4, 3, 3 lv 18-19: 3, 2 lv 29: 1
In Marathon (called A-TYPE), when the number of lines cleared is greater than or equal to 10 times the current level, add 1 to the current level.
When the player chooses a high starting level, sometimes the levels start changing sooner; how this happens is as of yet unclear.
See also
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