Hatris (PC Engine)

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Hatris
Developer(s)Micro Cabin
Publisher(s)Micro Cabin
Platform(s)PC Engine
Release
  • JP: 1991
Gameplay info
Next pieces1
Playfield size6 × ?
Hard dropYes

Gameplay

The PC Engine version has mechanics similar to that of the the Famicom version, but includes fireballs and has a graphical style more reminiscent of the Arcade version.

Fire

In addition to the six hats, there are also two types of fireballs that can appear as part of a piece pair. The standard red fireball burns the topmost hat set in the column it is placed. However, fireballs cannot burn crowns. Blue fireballs burn an entire column of hats. Blue fireballs are also extinguished upon reaching a crown in the column. No points are awarded for hats burned by fireballs.

Sale

At the end of each level, the Sale menu appears. The player is given the choice to remove all of one hat type from the playfield, or cancel and advance to the next level. If the player removes a hat type from the screen, that hat type will be crossed out on the next Sale screen and will be unavailable for selection. Unlike the arcade version, no additional points are awarded for forming and clearing hat sets including more than five hats.

References