User:Zircean/SRS wallkicks

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Revision as of 02:02, 22 January 2009 by *>Zircean
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Here is where I'm going to try and compile Jago's analysis in a condensed form. The game presumably tests the kicks in the order they are written in.

J, L, S, T, Z wallkicks

All of these tetrominos have a 3x3 bounding box and the same wallkicks.

Clockwise rotations

From spawn:

  • No kick
  • One space left
  • One space left and up
  • Two spaces down
  • Two spaces down and one left

From first rotation (CW):

  • No kick
  • One space right
  • One space right and down
  • Two spaces up
  • Two spaces up and one right

From second rotation:

  • No kick
  • One space right
  • One space right and up
  • Two spaces down
  • Two spaces down and one right

From third rotation:

  • No kick
  • One space left
  • One space left and down
  • Two spaces up
  • Two spaces up and one left

Counterclockwise rotations

From spawn:

  • No kick
  • One space right
  • One space right and up
  • Two spaces down
  • Two spaces down and one right

From first rotation (CCW):

  • No kick
  • One space left
  • One space left and down
  • Two spaces up
  • Two spaces up and one left

From second rotation:

  • No kick
  • One space left
  • One space left and up
  • Two spaces down
  • Two spaces down and one left

From third rotation:

  • No kick
  • One space right
  • One space right and down
  • Two spaces up
  • Two spaces up and one right

I wallkicks

Clockwise rotation

From spawn:

  • No kick
  • Two spaces left
  • One space right
  • One space right and two up
  • Two spaces left and one down

From first rotation:

  • No kick
  • One space left
  • Two spaces right
  • One space left and two up
  • Two spaces right and one down

From second rotation:

  • No kick
  • Two spaces right
  • One space left
  • Two spaces right and one up
  • One space left and down

From third rotation:

  • No kick
  • Two spaces left
  • One space right
  • Two spaces left and one up
  • One space right and two down

Counterclockwise rotation

From spawn:

  • No kick
  • Two spaces right
  • One space left
  • One space left and two up
  • Two spaces right and one down

From first rotation:

  • No kick
  • One space right
  • Two spaces left
  • One space right and two up
  • Two spaces left and one down

From second rotation:

  • No kick
  • Two spaces left
  • One space right
  • Two spaces left and one up
  • One space right and down

From third rotation:

  • No kick
  • Two spaces right
  • One space left
  • Two spaces right and one up
  • One space left and two down