Tactical rotation
bascnab The New Tetris uses smooth falling animation for tetrominoes. The way this implementation mixes the falling animation with collision detection means that when a tetromino must be moved under an overhang to reach a ledge, by the time it has moved left one space with no support it has dropped more than zero spaces. In some cases it can therefore not reach a ledge.
Nothing can be done in the case of the O piece:
There is no problem getting the O piece to here |
But if the ledge is further under the overhang we have a problem |
The piece can not move left until this point |
It cannot move left two spaces before it has dropped more than zero spaces |
There are, however, ways of getting a piece other than O further under the overhang by making use of "tactical rotation": rotating the piece in the right direction at the right time.
Examples
Reaching under overhangs
With I pieces
Just holding left from here won't get the I piece in place |
Hold left and rotate (either direction) just after this point |
As long as the gravity isn't too strong at this point in the game, you'll get to here (or a space above or below) |
Rotate the I piece into place |
With L and J pieces
This is useful for completing spiral L monosquares on the left and spiral J monosquares on the right (in which case the move is reversed) if the space above the block is already occupied in such a way that the L cannot be overhung as in the second figure of the L/J shuffle below.
Lower the L in this orientation |
Start to hold left |
Just as the L begins to move left, rotate anticlockwise |
The L is moving through the corner piece: keep holding left and soft drop it into place |
Finished square |
With the opposite multisquares (L on the right or J on the left), the third piece requires some tactical rotation if there is not enough support underneath.
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Lower the J piece in this orientation, holding left as soon as possible |
The J starts moving left at this point – immediately rotate clockwise |
The piece in place |
If there is sufficient free space above the construction, an easier method can be used (shown below).
L/J swing
This is useful when building a spiral L monosquare on the right or a spiral J monosquare on the left as above, provided there is enough free space above the construction.
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Firm drop to this position |
Rotate clockwise twice in quick succession |
The piece in place |
L/J shuffle
This is useful for completing spiral L monosquares on the left and spiral J monosquares on the right (in which case the move is reversed).
Once the L is clear of the overhang it needs to slide two positions left to lock in place. This can't be done just by holding left |
Firm drop the L to hang off the edge |
Hold left, rotate clockwise then anticlockwise in quick succession |
The L is moving through the corner piece. Keep holding left and soft drop, so it slides left as soon as it can. |
Completed square |
S/Z pop
This move is required for ZLLZ/SJJS, TTLZ/TTJS and LJZI/JLSI multisquares. All rotations should be reversed for the right-hand versions.
The space marked with must be free. The move is easiest if the space to 's left is also free... |
That surely won't fit... |
Firm drop to here, then rotate in either direction |
Easy |
If the space indicated is taken there are two other ways |
The easiest is the S/Z wiggle: firm drop to here, then rotate clockwise then anticlockwise in quick succession |
The Z piece is sliding down from this position. Firm drop it. |
Job done |
The second of the two rotations can be performed alone, but this isn't as quick or easy. To do it, rotate anticlockwise just after the Z is in this position... |
...before it gets to here |
Building a T monosquare quickly
The quickest way to add the final piece of a T monosquare is to spin it into place:
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Firm drop the backwards-oriented T piece |
Rotate the piece twice quickly |
Finished square |
If there is no free space above:
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With the T piece oriented backwards hold left and soft drop |
It catches in the gap. Rotate the piece twice quickly |
Finished square |