Sandbox

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Revision as of 04:13, 4 April 2009 by 67.185.64.5 (talk) (:P)
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Tetrinet rotation system

The PC based multiplayer game Tetrinet uses its own rotation system based on that of Tengen's game. Tetriminos spawn with a random initial rotaiotn, below the ceiling, in the center (rounded to the right if needed).

Basic rotation

Basic rotations in TetriNet.

The tetriminos rotate as shown in the picture. I, S and Z alternate between two different states. The logic behind the uncommon and somewhat irregular behavior of J, L and T ... actually, no. There isn't any logic behind it.

Wall kicks

Tetriminos can kick out from the walls of the playfield but not from walls of blocks. There are no floor kicks.