User:Tada: Difference between revisions

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*>Tada
mNo edit summary
*>Tada
No edit summary
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*For levels < 500: floor(level / 100)
*For levels < 500: floor(level / 100)
*Levels 500-999: floor((level-500)/100) * 2 - 5
*Levels 500-999: floor((level-500)/100) * 2 - 5
*Credit roll: 13 + floor((0.1*singles)+(0.2*doubles)+(0.5*triples)+(1.0*tetrises))
*Credit roll (invisible): 13 + floor((0.1*singles)+(0.2*doubles)+(0.5*triples)+(1.0*tetrises))
*Credit roll (disappearing): 13
combo: combo + ((2*lines) - 2) for any clear, set to 1 for no clear.
combo: combo + ((2*lines) - 2) for any clear, set to 1 for no clear.


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| bgcolor="#F6FAFA"|Gm|| bgcolor="#F6FAFA"|10,000,000,000,000,000  
| bgcolor="#F6FAFA"|Gm|| bgcolor="#F6FAFA"|10,000,000,000,000,000  
|}
|}
If a grade of S9 or higher is reached by level 999, then an invisible roll, is earned.  Otherwise, the disappearing roll is given, and the highest grade a player may earn is M, regardless of score.

Revision as of 05:51, 8 March 2009

Tera-Instinct (a.k.a. ONE SHIT) scoring:

For any line clear: Base * (Lines^L) * (Level^2) * (2 ^ S) * combo

Base: min(lines cleared so far * 2, 100)
Lines: Number of lines cleared.
L: Line exponent. 2.0 + floor(Level / 100) * 0.2, 4.0 for the credit roll.
S: Section exponent

  • For levels < 500: floor(level / 100)
  • Levels 500-999: floor((level-500)/100) * 2 - 5
  • Credit roll (invisible): 13 + floor((0.1*singles)+(0.2*doubles)+(0.5*triples)+(1.0*tetrises))
  • Credit roll (disappearing): 13

combo: combo + ((2*lines) - 2) for any clear, set to 1 for no clear.

Grade Requirements
Grade Score
9 0
8 10,000
7 100,000
6 1,000,000
5 10,000,000
4 100,000,000
3 1,000,000,000
2 10,000,000,000
1 100,000,000,000
S1 1,000,000,000,000
S2 2,000,000,000,000
S3 4,000,000,000,000
S4 8,000,000,000,000
S5 16,000,000,000,000
S6 32,000,000,000,000
S7 64,000,000,000,000
S8 128,000,000,000,000
S9 250,000,000,000,000
M 500,000,000,000,000
Gm 1,000,000,000,000,000
Gm 2,000,000,000,000,000
Gm 5,000,000,000,000,000
Gm 10,000,000,000,000,000

If a grade of S9 or higher is reached by level 999, then an invisible roll, is earned. Otherwise, the disappearing roll is given, and the highest grade a player may earn is M, regardless of score.