Yoshi: Difference between revisions

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So this is what they do if I protect a redirect? Summarize gameplay
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houyuping 07年6月20
'''''Yoshi''''' is a simplistic puzzle video game for NES and Game Boy developed and published by Nintendo, similar to ''[[Hatris]]''.
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The playfield is 8x4 on NES or 7x4 on Game Boy. In each round, two blocks (mushroom creature, squid, ghost, plant, bottom egg half, or top egg half) fall. (At the end of each A-type level, three blocks fall instead of two.) Pairs of adjacent columns (1 and 2, 2 and 3, 3 and 4) can be swapped. If a falling block is in a swapped pair, it is swapped unless the stack in both columns are shorter than the height of the falling block. Two identical blocks "stacked" (aligned vertically) will disappear. A top egg with no bottom egg half below it disappears. A top egg half with a bottom egg half below it removes all blocks between the egg half, falls together, hatches, and disappears.
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There are no chains, and unlike in ''Hatris'', there is no bonus for doing two clears with one pair of blocks.
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Revision as of 14:04, 20 June 2007

Yoshi is a simplistic puzzle video game for NES and Game Boy developed and published by Nintendo, similar to Hatris.

The playfield is 8x4 on NES or 7x4 on Game Boy. In each round, two blocks (mushroom creature, squid, ghost, plant, bottom egg half, or top egg half) fall. (At the end of each A-type level, three blocks fall instead of two.) Pairs of adjacent columns (1 and 2, 2 and 3, 3 and 4) can be swapped. If a falling block is in a swapped pair, it is swapped unless the stack in both columns are shorter than the height of the falling block. Two identical blocks "stacked" (aligned vertically) will disappear. A top egg with no bottom egg half below it disappears. A top egg half with a bottom egg half below it removes all blocks between the egg half, falls together, hatches, and disappears.

There are no chains, and unlike in Hatris, there is no bonus for doing two clears with one pair of blocks.