Unorthodox cascade line clears: Difference between revisions

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{{pfrow|-|-|-|-|-|-|-|-|-|-}}
{{pfend}}
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{|
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|J| | | | | | | | | }}
{{pfrow|J|J|J|g|g|g|g|g|g|g}}
{{pfrow| |g|g|g|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|J| | | | | | | | | }}
{{pfrow|-|-|-|-|-|-|-|-|-|-}}
{{pfrow| |g|g|g|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|J|g|g|g|g|g|g|g|g|g}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
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{{pfrow|-|-|-|-|-|-|-|-|-|-}}
{{pfrow|-|-|-|-|-|-|-|-|-|-}}
{{pfend}}
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Revision as of 03:48, 3 May 2009

In games with recursive gravity that reward cascading line clears such as Tetris Worlds and Quadra, certain line clears discouraged in naive gravity become favorable.

S
SSgggggggg
Sgggggggg
S
----------
Sgggggggg
SSgggggggg
----------
T
gggTTTgggg
ggggggggg
T
----------
ggggggggg
ggggTggggg
----------
T
TTgggggggg
Tggggggggg
ggggggggg
T
----------
----------
ggggggggg
Tggggggggg
----------
L
L
LLgggggggg
ggggggggg
ggggggggg
L
L
----------
ggggggggg
ggggggggg
Lggggggggg
Lggggggggg
----------
----------
J
JJJggggggg
ggggggggg
J
----------
ggggggggg
Jggggggggg
----------