Tetromino art: Difference between revisions

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== Greater than ==
== Greater than ==
If the player fills in all blocks on the lowest ten rows except the main diagonal (1, 1), (2, 2), ..., (10, 10), TGM games grant an automatic S1 grade:
{{main|Secret Grade Techniques}}
If the player fills in all blocks on the lowest ten rows except the main diagonal (1, 1), (2, 2), ..., (10, 10), TGM games grant an automatic S1 "secret grade":
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Revision as of 13:07, 9 December 2007

Players have been able to manipulate tetrominoes under the naive line clear gravity of popular tetromino games to create artistic accomplishments. Some games reward the player for making specific patterns in the playfield. A well-known pattern is the ">" secret grade in the TGM series. Other games make such patterns the entire point of the game, such as "square" modes in The New Tetris and Tetris Worlds and "puzzle" mode in Lumines.

Some players make videos of the construction of tetromino art.

All clear

TGM series, Puyo Pop, and Lumines reward the player for clearing all blocks from the screen. TGM calls this a "bravo".

Vertical line

Clear the field except for five I tetrominoes in one column. TokusiN demonstrates this on Tetris DS in a video.

Greater than

Main article: Secret Grade Techniques

If the player fills in all blocks on the lowest ten rows except the main diagonal (1, 1), (2, 2), ..., (10, 10), TGM games grant an automatic S1 "secret grade":

GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
SGGGGGGGG
SGGGGGGGG

When building this pattern, one tactic to leave the first two holes is by rotating an S tetromino on end, putting it at the left side, and clearing the middle line:

TJ
TTJOOLLL
TJJOOL
STJ
SSTTJOOLLL
STJJOOL
STJ
----------
STJJOOL
STJ
STJJOOL

One rank is added for each additional row going the other way:

GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

S5

GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Gm

Negative tetrominoes

Create all seven tetromino-shaped negative spaces in the well, with each shape's perimeter completely surrounded by blocks or the playfield walls. (Suggested by DIGITAL[1])

GGGG
GGG
GGGGG
GGGGGGGG
GGGGGG
GGGGG
GGGGGGG
GGGGGG
GGGGGG
GGGGGGG

The completed figure
in the playfield

GGGG
GGSSG
GGGSSGG
GZGGGGGGG
ZZGGTGGJGG
ZGGTTTGJGG
GGGGGGJJGI
LGGOOGGGGI
LGGOOGGGGI
LLGGGGGGGI

Location of each
hole

All six single floaters

Make an isolated block of each of I, J, L, S, T, Z colors that is not adjacent to the wall or to any other block. (Suggested by jujube[2])

ZZJJJT
LLLSSOO
LZOOJOOS
ZZTISZZ
OOJJSSLZ
IITTTSS
ZZJJTZZL
IILSTTT
IOOTTTTJ
IITTSLL
IJJJLLSI
OOLLJJJ


Making a floating T tetromino block

T
TTT
IIII
GGGGGGG
GGGGGGG
GGGGGGGT
GGGGGGG

Fill up columns 1 through 7 and you're left with a floating block in column 9


Techniques for creating the other 5 possible floating blocks

I
ZII
ZZII
ZZII
ZZTI
ZTTT
IIII
GGGGGGG

I

J
SSJJ
SSJJJ
LLLJJ
LIIII
GGGGGGG

J

L
TLLLL
TTLLL
TIIII
GGGGGGG

L

S
TSS
TTTS
GGGGGGG

S

Z
ZZI
ZZI
ZZI
ZTI
TTT
IIII
GGGGGGG

Z