Tetris Battle Gaiden: Difference between revisions
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2) some terminos have orbs in them. clearing lines with them collects them. This brings a lot of strategy for the timing of your piece drops becaue you want to get the ones with orbs, and leave the ones without orbs for the opponent. However you also want to let the opponent have the pieces you don't have a spot for, and get the ones you do want. | 2) some terminos have orbs in them. clearing lines with them collects them. This brings a lot of strategy for the timing of your piece drops becaue you want to get the ones with orbs, and leave the ones without orbs for the opponent. However you also want to let the opponent have the pieces you don't have a spot for, and get the ones you do want. | ||
3) when you have | 3) when you have 1 orb, you can usually use a small attack or a defensive move, 2 orbs usually messes with the other person's screen or controls, 4 is a powerful attack, and 3 is something unique and different for each character. The pumkin guy's 3 orb move, for example, is to steal the opponent's collected orbs. | ||
Basic strategy follows. | |||
1) try not to let the opponent get any pieces with orbs. Because the pieces with orbs come every N pieces (settable in options) it's pretty easy to get in to a rhythm that lets yu grab all of the orbs. | |||
2) If it look like your opponent is going to place the piece first, and you want the gem, use an attack to snag it. This is a strategic attack. | |||
3) if an opponent does get a piece with an orb, immediately use an attack to make it pop off of his screen uncollected. Yet another form of strategic attack. | |||
4) if the opponent does manage to place it and you have the character that can steal gems from the opponent's field, do it before he can collect. | |||
5) if the opponent does collect them, steal if you have the pumpkin. | |||
6) if all this fails, keep your stack low and wait for the computer to use their orbs, and try to keep more of them away from him. |
Revision as of 06:13, 27 April 2008
Tetris Butou Gaiden | |
---|---|
Developer(s) | Bullet Proof Software |
Publisher(s) | Bullet Proof Software |
Platform(s) | Super Famicom |
Release | December 24,1993 |
Gameplay info | |
Playfield size | 10w x 22h |
Hold piece | No |
テトリス武闘外伝 This tetris game has the following unique features.
1) both players draw from the same 3 piece preview. whoever places the next peice gets the one at the top.
2) some terminos have orbs in them. clearing lines with them collects them. This brings a lot of strategy for the timing of your piece drops becaue you want to get the ones with orbs, and leave the ones without orbs for the opponent. However you also want to let the opponent have the pieces you don't have a spot for, and get the ones you do want.
3) when you have 1 orb, you can usually use a small attack or a defensive move, 2 orbs usually messes with the other person's screen or controls, 4 is a powerful attack, and 3 is something unique and different for each character. The pumkin guy's 3 orb move, for example, is to steal the opponent's collected orbs.
Basic strategy follows.
1) try not to let the opponent get any pieces with orbs. Because the pieces with orbs come every N pieces (settable in options) it's pretty easy to get in to a rhythm that lets yu grab all of the orbs. 2) If it look like your opponent is going to place the piece first, and you want the gem, use an attack to snag it. This is a strategic attack. 3) if an opponent does get a piece with an orb, immediately use an attack to make it pop off of his screen uncollected. Yet another form of strategic attack. 4) if the opponent does manage to place it and you have the character that can steal gems from the opponent's field, do it before he can collect. 5) if the opponent does collect them, steal if you have the pumpkin. 6) if all this fails, keep your stack low and wait for the computer to use their orbs, and try to keep more of them away from him.