Twists with S and Z: Difference between revisions
Jump to navigation
Jump to search
*>DIGITAL This is a one section draft for an overhaul of the twist section. Please leave comments or suggestions and correct whatever is necessary. |
*>Tepples →General: unicode! |
||
Line 18: | Line 18: | ||
{{pfrow |g|g|g| | |S|g|g|g|g}} | {{pfrow |g|g|g| | |S|g|g|g|g}} | ||
{{pfend}} | {{pfend}} | ||
† Rotate | † Rotate ↱ | ||
| | | | ||
|{{pfstart}} | |{{pfstart}} | ||
Line 25: | Line 25: | ||
{{pfrow |g|g|g|S|C| |g|g|g|g}} | {{pfrow |g|g|g|S|C| |g|g|g|g}} | ||
{{pfend}} | {{pfend}} | ||
Rotate | Rotate ↱ | ||
|} | |} | ||
{| | {| | ||
Line 40: | Line 40: | ||
{{pfrow |g|g|g| | |S|g|g|g|g}} | {{pfrow |g|g|g| | |S|g|g|g|g}} | ||
{{pfend}} | {{pfend}} | ||
† Rotate | † Rotate ↰ | ||
| | | | ||
|{{pfstart}} | |{{pfstart}} | ||
Line 47: | Line 47: | ||
{{pfrow |g|g|g|S|C| |g|g|g|g}} | {{pfrow |g|g|g|S|C| |g|g|g|g}} | ||
{{pfend}} | {{pfend}} | ||
Rotate | Rotate ↰ | ||
|} | |} | ||
Exists in Game Boy, Sega, TDX, TGM, and SRS | Exists in Game Boy, Sega, TDX, TGM, and SRS | ||
Line 62: | Line 62: | ||
{{pfrow |g|g|g| |s|g|g|g|g|g}} | {{pfrow |g|g|g| |s|g|g|g|g|g}} | ||
{{pfend}} | {{pfend}} | ||
† Rotate | † Rotate ↰ | ||
| | | | ||
{{pfstart}} | {{pfstart}} | ||
Line 69: | Line 69: | ||
{{pfrow |g|g|g|s|s|g|g|g|g|g}} | {{pfrow |g|g|g|s|s|g|g|g|g|g}} | ||
{{pfend}} | {{pfend}} | ||
Rotate | Rotate ↰ | ||
|} | |} | ||
{| | {| | ||
Line 83: | Line 83: | ||
{{pfrow |g|g|g| |s|g|g|g|g|g}} | {{pfrow |g|g|g| |s|g|g|g|g|g}} | ||
{{pfend}} | {{pfend}} | ||
† Rotate | † Rotate ↱ | ||
| | | | ||
{{pfstart}} | {{pfstart}} | ||
Line 90: | Line 90: | ||
{{pfrow |g|g|g|s|s|g|g|g|g|g}} | {{pfrow |g|g|g|s|s|g|g|g|g|g}} | ||
{{pfend}} | {{pfend}} | ||
Rotate | Rotate ↱ | ||
|} | |} | ||
Exists in NES, Sega, TDX, TGM, and SRS | Exists in NES, Sega, TDX, TGM, and SRS | ||
Line 105: | Line 105: | ||
{{pfrow|G|G|G|G|G|Z| |G|G|G}} | {{pfrow|G|G|G|G|G|Z| |G|G|G}} | ||
{{pfend}} | {{pfend}} | ||
† Rotate | † Rotate ↱ | ||
| | | | ||
{{pfstart}} | {{pfstart}} | ||
Line 112: | Line 112: | ||
{{pfrow|G|G|G|G|G|Z|Z|G|G|G}} | {{pfrow|G|G|G|G|G|Z|Z|G|G|G}} | ||
{{pfend}} | {{pfend}} | ||
Rotate | Rotate ↱ | ||
|} | |} | ||
{| | {| | ||
Line 126: | Line 126: | ||
{{pfrow|G|G|G|G|G|Z| |G|G|G}} | {{pfrow|G|G|G|G|G|Z| |G|G|G}} | ||
{{pfend}} | {{pfend}} | ||
† Rotate | † Rotate ↰ | ||
| | | | ||
{{pfstart}} | {{pfstart}} | ||
Line 133: | Line 133: | ||
{{pfrow|G|G|G|G|G|Z|Z|G|G|G}} | {{pfrow|G|G|G|G|G|Z|Z|G|G|G}} | ||
{{pfend}} | {{pfend}} | ||
Rotate | Rotate ↰ | ||
|} | |} | ||
Revision as of 16:30, 6 December 2007
Notes:
- CW - Clockwise
- CCW - Counter-clockwise
- † - Prior to soft dropping or firm dropping
- †† - Mirror diagram and directions for Z tetromino
General
†† |
† Rotate ↱ |
Rotate ↱ |
†† |
† Rotate ↰ |
Rotate ↰ |
Exists in Game Boy, Sega, TDX, TGM, and SRS
|
† Rotate ↰ |
Rotate ↰ |
|
† Rotate ↱ |
Rotate ↱ |
Exists in NES, Sega, TDX, TGM, and SRS
|
† Rotate ↱ |
Rotate ↱ |
|
† Rotate ↰ |
Rotate ↰ |
SRS Only
†† |
|
Rotate CCW |
†† |
† Rotate CW |
Rotate CW |
†† |
† Rotate CCW |
Rotate CCW |
†† |
|
Rotate CW |
†† |
|
Rotate CW |
†† |
|
Rotate CCW |
ARS Only
†† |
† Rotate CW/CCW |
Rotate CW/CCW |
|
|
Rotate CW/CCW |
|
|
Rotate CW/CCW |