Tetris Worlds: Difference between revisions
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{{Infobox |title = | {{Infobox |title = Tetris Worlds | ||
|developer = Blue Planet Software | |developer = Blue Planet Software | ||
|publisher = TGQ | |publisher = TGQ | ||
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|platform = Game Boy Advance, GameCube, PlayStation 2, Windows, Xbox | |platform = Game Boy Advance, GameCube, PlayStation 2, Windows, Xbox | ||
}} | }} | ||
The "square" mode of '''''Tetris Worlds''''' for multiplatform was much the same except it had a longer lock delay, a hard drop (no lock delay) instead of firm drop, full SRS, and (on platforms other than GBA) five next pieces. | |||
double: +3 points (2 for lines, 1 for bonus) | |||
triple: +5 points (3 for lines, 2 for bonus) | |||
tetris: +8 points (4 for lines, 3 for bonus) | |||
t-spin 0 lines: +1 point | |||
t-spin single: +4 points (1 for line, 3 for bonus) | |||
t-spin double: +9 points (2 for lines, 7 for bonus) |
Revision as of 22:30, 15 May 2006
Tetris Worlds | |
---|---|
Developer(s) | Blue Planet Software |
Publisher(s) | TGQ |
Platform(s) | Game Boy Advance, GameCube, PlayStation 2, Windows, Xbox |
Release | 24 Sep 2001 (US) |
The "square" mode of Tetris Worlds for multiplatform was much the same except it had a longer lock delay, a hard drop (no lock delay) instead of firm drop, full SRS, and (on platforms other than GBA) five next pieces. double: +3 points (2 for lines, 1 for bonus) triple: +5 points (3 for lines, 2 for bonus) tetris: +8 points (4 for lines, 3 for bonus) t-spin 0 lines: +1 point t-spin single: +4 points (1 for line, 3 for bonus) t-spin double: +9 points (2 for lines, 7 for bonus)