Tetris The Grand Master (series): Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
*>Jagorochi
*>Jagorochi
Line 31: Line 31:
*LevelStep
*LevelStep
*Grade Recognition System (GRS)
*Grade Recognition System (GRS)
*ARE [07:36] <colour_thief> [14:01] <Needle_> The Japanese players sometimes call the between-piece time "ARE"
[07:36] <colour_thief> [14:02] <Needle_> The word pops up sometime in 2ch so might help on the comprehension
[07:36] <colour_thief> [14:02] <colour_thief> does that stand for anything?
[07:36] <colour_thief> [14:02] <Needle_> Well, it's a stupid story really
[07:36] <colour_thief> [14:03] <Needle_> The word "are" (not "arr", but pronounced "a ray" quickly) means "it" or "that" in Japanese
[07:36] <colour_thief> [14:03] <Needle_> People were initially calling the between-piece time "it" or "that time between pieces", often using the word "are"
[07:37] <colour_thief> [14:04] <Needle_> Then someone wrote it in transliterated alphabet form, and since it looked cooler and sorta like an acronym, the name stuck as "ARE" (ay arr ee).
[07:37] <colour_thief> [14:04] <Needle_> So it doesn't really stand for anything :D


=== Game mode Achievment ===
=== Game mode Achievment ===

Revision as of 06:32, 13 April 2006

TGM pages needs

Compile data and order them in a logical menu

Terms/Legend

compile data like this page : the-shell.net TGM legend

  • TGM : Tetris The GrandMaster (Arcade Japan Exclusive)
  • TAP : Tetris the Absolute GrandMaster Plus (Arcade Japan Exclusive)
  • TI : Tetris The GrandMaster 3 Terror Instinct (Arcade Japan Exclusive)
  • ACE : Tetris The GrandMaster ACE : (XBOX 360 Japan Exclusive)
  • Tetrion
  • Tetromino (piece)
  • Bloc
  • Step
  • Stack
  • Row
  • Tetris
  • Combo
  • Bravo
  • Frame
  • Shift/move
  • rotation
  • Delayed Auto Shift (DAS)
  • Drop
  • Sonic Drop
  • Gravity (G)
  • 20G
  • Lock Delay
  • Initial Rotating System (IRS)
  • Temporary Landing System (TLS)
  • Level
  • LevelStep
  • Grade Recognition System (GRS)
  • ARE [07:36] <colour_thief> [14:01] <Needle_> The Japanese players sometimes call the between-piece time "ARE"

[07:36] <colour_thief> [14:02] <Needle_> The word pops up sometime in 2ch so might help on the comprehension [07:36] <colour_thief> [14:02] <colour_thief> does that stand for anything? [07:36] <colour_thief> [14:02] <Needle_> Well, it's a stupid story really [07:36] <colour_thief> [14:03] <Needle_> The word "are" (not "arr", but pronounced "a ray" quickly) means "it" or "that" in Japanese [07:36] <colour_thief> [14:03] <Needle_> People were initially calling the between-piece time "it" or "that time between pieces", often using the word "are" [07:37] <colour_thief> [14:04] <Needle_> Then someone wrote it in transliterated alphabet form, and since it looked cooler and sorta like an acronym, the name stuck as "ARE" (ay arr ee). [07:37] <colour_thief> [14:04] <Needle_> So it doesn't really stand for anything :D

Game mode Achievment

Rotation system

ok you certainly know the basics, but certainly it's not sufficient if you want to become a Gm Class player

Time Attack

stuff that you MUST learn.

20G build

blinded challenge

Wall Kick Analysis

Synchro Analysis

miscanellous Tips

  • 4 directionnal Arcade Stick limitation need

Temp Idea data

  • Japanese/French support