SuperLite 1500 Series: The Tetris: Difference between revisions

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1 player mode where you can start at level 0, 5, 10, 15, 20, 25 or 30.
1 player mode where you can start at level 0, 5, 10, 15, 20, 25 or 30.


2 player mode.
2 player mode. Most notable for having brutal 7 hole random garbage(!). Oh, and Utada Hikaru is pretty good at it. :)


An option screen without any real options except mono/stereo, ranking and backup functions.
An option screen without any real options except mono/stereo, ranking and backup functions.


The vanish zone is visible in this game, and any piece spawned in it will overwrite existing blocks in it.




{{Infobox |title = SuperLite 1500 Series: The Tetris
{{Infobox |title = SuperLite 1500 Series: The Tetris
|developer =  
|developer = ?
|publisher =  
|publisher = Success
|released = July 19, 2000
|released = July 19, 2000
|platform = Playstation
|platform = Playstation
|playfield = ?
|playfield = 10x20, with 3 lines in vanish zone visible.
|preview = 1  
|preview = 1  
|hold = No
|hold = No
|hard = No
|hard = No
|system = ?
|system = SRS variant?
}}
}}

Revision as of 22:01, 12 February 2011

Not recommended. Very little to do/change. The backgrounds change every few levels. The music is pretty bad as well. The modes that this game features:

1 player mode where you can start at level 0, 5, 10, 15, 20, 25 or 30.

2 player mode. Most notable for having brutal 7 hole random garbage(!). Oh, and Utada Hikaru is pretty good at it. :)

An option screen without any real options except mono/stereo, ranking and backup functions.

The vanish zone is visible in this game, and any piece spawned in it will overwrite existing blocks in it.


SuperLite 1500 Series: The Tetris
Developer(s)?
Publisher(s)Success
Platform(s)Playstation
ReleaseJuly 19, 2000
Gameplay info
Next pieces1
Playfield size10x20, with 3 lines in vanish zone visible.
Hold pieceNo
Hard dropNo
Rotation systemSRS variant?