Back-to-Back T-Spin Triple: Difference between revisions
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'''Back to Back T-Spin Triple''' is a difficult maneuver, which sends a total of thirteen [[garbage]] rows to the opponent. It requires the player to make two T-Spin triples [[Line clear|back to back]]. | '''Back to Back T-Spin Triple''' is a difficult maneuver, which sends a total of thirteen [[garbage]] rows to the opponent. It requires the player to make two T-Spin triples [[Line clear|back to back]]. | ||
LT/JT, the simplest set up-- flawed due to its heavy dependence on T pieces. | LT/JT, the simplest set up-- flawed due to its heavy dependence on T pieces. | ||
[[Image: Tds-t-spin-TLTL.gif|left|frame| ... ]][[Image: Tds-t-spin-JTJT.gif|left|frame| ... ]] | |||
LSI/JZI set ups. | LSI/JZI set ups. | ||
[[Image: Tds-t-spin-ILSL.gif|left|frame| ... ]][[Image: Tds-t-spin-JZIJ.gif|left|frame| ... ]] | |||
LJS/LJZ set ups, versatile due to their interchangeable core. | LJS/LJZ set ups, versatile due to their interchangeable core. | ||
[[Image: Tds-t-spin-LSSJ.gif |left|frame| ... ]][[Image: Tds-t-spin-JZZL.gif|left|frame| ... ]] | |||
[[Image: Tds-t-spin-JILS.gif |left|frame| ... ]][[Image: Tds-t-spin-IIZ.gif |left|frame| ... ]][[Image: Tds t spin iij.gif |left|frame| ... ]] | |||
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A player may switch sides to clear Back to Back T-Spin Triples indefinitely. | A player may switch sides to clear Back to Back T-Spin Triples indefinitely. | ||
[[Image: Tds-t-spin-IO-IO.gif |left|frame| ... ]][[Image: Tds-t-spin-JSSLI-IOZZJ.gif |left|frame| ... ]][[Image: Tds-t-spin-OLIJS-IIZ.gif |left|frame| ... ]][[Image: Tds-t-spin-IIS-IIZ.gif |left|frame| ... ]] | |||
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Any T-Spin is good enough to keep the "Back to Back" alive, which allows for lopsided designs. | Any T-Spin is good enough to keep the "Back to Back" alive, which allows for lopsided designs. | ||
[[Image: IIO.gif |left|frame| ... ]][[Image: Tds-t-spin-TTT.gif |left|frame| ... ]][[Image: Tds-t-spin-JIJ(T).gif |left|frame| ... ]][[Image: Tds-t-spin-TTIJ(T).gif |left|frame| ... ]][[Image: Tds t spin iij 2.gif |left|frame| ... ]][[Image: Tds-t-spin-TTTIIJ(T).gif |left|frame| ... ]] | |||
Note that the previous 2 designs have interchangeable second parts. | Note that the previous 2 designs have interchangeable second parts. | ||
==See also== | ==See also== | ||
*[[Twists]] | *[[Twists]] | ||
*[[Topics]] | *[[Topics]] |
Revision as of 19:01, 10 April 2006
Back to Back T-Spin Triple is a difficult maneuver, which sends a total of thirteen garbage rows to the opponent. It requires the player to make two T-Spin triples back to back.
LT/JT, the simplest set up-- flawed due to its heavy dependence on T pieces.
LSI/JZI set ups.
LJS/LJZ set ups, versatile due to their interchangeable core.
A player may switch sides to clear Back to Back T-Spin Triples indefinitely.
Any T-Spin is good enough to keep the "Back to Back" alive, which allows for lopsided designs.
Note that the previous 2 designs have interchangeable second parts.