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[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Gameplay Components]] |
Revision as of 00:51, 23 March 2007
A tetrominoes orientation, with regards to Tetris refers to the different ways that tetromino can exist after rotations.
Normally all the tetrominoes have a total of nineteen orientations, but probably to make things more symmetric, newer games add six orientations: two for S, Z, and I.
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