Misdrop: Difference between revisions

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A "Misdrop" is the term used for when a player makes a mistake while playing. The most common one is for the piece to be placed one column either to the right or to the left of it's intended position. Though they can occasionally be exploited for [[twists]] and t-spins, they are usually detrimental to the players game, and can often cause the player to lose if they occur near the top of the screen.
A '''''misdrop''''' is an unintentional tetromino placement. The most common form of misdrop is when the piece is placed one column either to the right or to the left of its intended position.  
 
Though a misdrop can occasionally be exploited for T-spin rewards, it is usually detrimental to the player's game for several reasons. A misdrop may impact a player's speed negatively by forcing the player to rethink a course of action. It may also render a singleplayer or multiplayer setup unusable. A misdrop may also lead a player to top out if it occurs near the top of the screen and the player is unable to clear out.
 
A mis-drop may or may not leave an empty gap(s) on the playfield. A mis-drop that does leave a gap(s) can be fixed through several methods.
 
== Slide Method ==
Some misdrops leave gaps that require only a simple slide to fix after soft dropping or firm dropping.
{|
|- valign="top"
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | |O|O| | | | }}
{{pfrow| | | | |O|O| | | | }}
{{pfrow|G|G| | | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Misdrop
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | |-| |O|O| | | | }}
{{pfrow| | |-| |O|O| | | | }}
{{pfrow|G|G|-|-| |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Soft/Firm Drop L
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |L|O|O| | | | }}
{{pfrow| | | |L|O|O| | | | }}
{{pfrow|G|G| |L|L|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Slide L under O
|}
 
== Garbage Method ==
Mis-drops can be treated as garbage. Build around the mis-drop to eliminate as many gaps as possible. Then, clear until you open the gap. Make sure to [[Non-overstacking construction | not overstack]] if you want to open the gap.
 
{|
|- valign="top"
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |L| | | | }}
{{pfrow| | | |L|L|L| | | | }}
{{pfrow|G|G| | | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Misdrop
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |L| | | | }}
{{pfrow|J|J|J|L|L|L| | | | }}
{{pfrow|G|G|J| | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Place J
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |L| |T| | }}
{{pfrow|J|J|J|L|L|L|T|T|T| }}
{{pfrow|G|G|J| | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Place T
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |L| |T| | }}
{{pfrow|J|J|J|L|L|L|T|T|T|I}}
{{pfrow|G|G|J| | |G|G|G|G|I}}
{{pfrow|G|G|G|G|G|G|G|G|G|I}}
{{pfrow|G|G|G|G|G|G|G|G|G|I}}
{{pfend}}
Clear a [[Line_clear#Hurdle_/_Split | hurdle]]
|}
 
== Twist Method==
Certain mis-drops can be fixed with a simple [[twist]].
 
{|
|- valign="top"
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | |L| | | }}
{{pfrow| | | | |L|L|L| | | }}
{{pfrow|G|G|G| | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Misdrop
|{{pfstart}}
{{pfrow| | | | |-| | | | | }}
{{pfrow| | | |-|-| |L| | | }}
{{pfrow| | | |-|L|L|L| | | }}
{{pfrow|G|G|G| | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Soft/Firm drop Z
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | |L| | | }}
{{pfrow| | |Z|Z|L|L|L| | | }}
{{pfrow|G|G|G|Z|Z|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Z Twist
|}
{|
|- valign="top"
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |L| | | | }}
{{pfrow| | | |L|L|L| | | | }}
{{pfrow|G|G| | | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Misdrop
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | |-|-| |L| | | | }}
{{pfrow| | |-|L|L|L| | | | }}
{{pfrow|G|G|-| | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Soft/Firm drop J
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |L| | | | }}
{{pfrow| | |J|L|L|L| | | | }}
{{pfrow|G|G|J|J|J|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
J Twist
|}
 
== Surface Skimming ==
Sometimes, gaps created by mis-drops can be opened by clearing only the line(s) above it.
{|
|- valign="top"
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | |T| | | | }}
{{pfrow| | | | |T|T|T| | | }}
{{pfrow|G|G|G| | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Misdrop
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|O|O| | | |T| | | | }}
{{pfrow|O|O| | |T|T|T| | | }}
{{pfrow|G|G|G| | |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Place O
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|O|O|S| | |T| | | | }}
{{pfrow|O|O|S|S|T|T|T| | | }}
{{pfrow|G|G|G|S| |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Place Z
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow|O|O|S| | |T| |J| | }}
{{pfrow|O|O|S|S|T|T|T|J|J|J}}
{{pfrow|G|G|G|S| |G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Skim with J
|}
 
 
[[Category:Methods of Play]]

Revision as of 01:09, 4 December 2007

A misdrop is an unintentional tetromino placement. The most common form of misdrop is when the piece is placed one column either to the right or to the left of its intended position.

Though a misdrop can occasionally be exploited for T-spin rewards, it is usually detrimental to the player's game for several reasons. A misdrop may impact a player's speed negatively by forcing the player to rethink a course of action. It may also render a singleplayer or multiplayer setup unusable. A misdrop may also lead a player to top out if it occurs near the top of the screen and the player is unable to clear out.

A mis-drop may or may not leave an empty gap(s) on the playfield. A mis-drop that does leave a gap(s) can be fixed through several methods.

Slide Method

Some misdrops leave gaps that require only a simple slide to fix after soft dropping or firm dropping.

OO
OO
GGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Misdrop

-OO
-OO
GG--GGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Soft/Firm Drop L

LOO
LOO
GGLLGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Slide L under O

Garbage Method

Mis-drops can be treated as garbage. Build around the mis-drop to eliminate as many gaps as possible. Then, clear until you open the gap. Make sure to not overstack if you want to open the gap.

L
LLL
GGGGGG
GGGGGGGGG
GGGGGGGGG

Misdrop

L
JJJLLL
GGJGGGG
GGGGGGGGG
GGGGGGGGG

Place J

LT
JJJLLLTTT
GGJGGGG
GGGGGGGGG
GGGGGGGGG

Place T

LT
JJJLLLTTTI
GGJGGGGI
GGGGGGGGGI
GGGGGGGGGI

Clear a hurdle

Twist Method

Certain mis-drops can be fixed with a simple twist.

L
LLL
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Misdrop

-
--L
-LLL
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Soft/Firm drop Z

L
ZZLLL
GGGZZGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Z Twist

L
LLL
GGGGGG
GGGGGGGGG
GGGGGGGGG

Misdrop

--L
-LLL
GG-GGGG
GGGGGGGGG
GGGGGGGGG

Soft/Firm drop J

L
JLLL
GGJJJGGGG
GGGGGGGGG
GGGGGGGGG

J Twist

Surface Skimming

Sometimes, gaps created by mis-drops can be opened by clearing only the line(s) above it.

T
TTT
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Misdrop

OOT
OOTTT
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Place O

OOST
OOSSTTT
GGGSGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Place Z

OOSTJ
OOSSTTTJJJ
GGGSGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Skim with J