Lockjaw: Difference between revisions

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'''Lockjaw''' is highly customizable open-source fan [[games|game]]. It is a successor to [[Lockjaw: The Overdose]], and the overall idea of its customizability was inspired by one of [[Henk Rogers]]' interviews.
'''Lockjaw''' is highly customizable open-source fan [[games|game]]. The overall idea of its customizability was inspired by one of [[Henk Rogers]]' interviews.


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==See also==
==See also==
*[[Lockjaw movies]]
*[[Lockjaw movies]]
{{Lockjaw series}}
==External links==
==External links==
*[http://www.pineight.com/lj/ Home page]
*[http://www.pineight.com/lj/ Home page]
*[http://www.tetrisconcept.com/forum/viewtopic.php?t=100&sid=5506012c4ef587e616f5257c4f6901da Development thread]
*[http://www.tetrisconcept.com/forum/viewtopic.php?t=100&sid=5506012c4ef587e616f5257c4f6901da Development thread]

Revision as of 03:08, 16 November 2006

LOCKJAW
Developer(s)Damian Yerrick
Platform(s)Allegro (binaries exist for Windows and Mac)
Release2006
Gameplay info
Next pieces1 to 8
Playfield size10w x 24h; 20h visible in most modes
Hold pieceYes, with IHS
Hard dropYes, both "firm" and "hard" variants

Lockjaw is highly customizable open-source fan game. The overall idea of its customizability was inspired by one of Henk Rogers' interviews.


See also

External links