Lockjaw: Difference between revisions
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'''Lockjaw''' is highly customizable open-source fan [[games|game]]. It as a | {{infobox|title=LOCKJAW | ||
|developer=Damian Yerrick | |||
|SRS=Selectable: [[SRS]], [[TGM rotation]], others | |||
|playfield=10w x 24h; 20h visible in most modes | |||
|hold=Yes, with IHS | |||
|hard=Yes, both "firm" and "hard" variants | |||
|preview=1 to 8 | |||
|platform=Allegro (binaries exist for Windows and Mac) | |||
|released=2006 | |||
|ingame-scrn=LJ 0.18 play.png | |||
}} | |||
'''Lockjaw''' is highly customizable open-source fan [[games|game]]. It as a successor to [[Lockjaw: The Overdose]], and the overall idea of its customizability was inspired by one of [[Henk Rogers]]' interviews. | |||
==See also== | ==See also== | ||
*[[Lockjaw movies]] | *[[Lockjaw movies]] |
Revision as of 00:59, 16 November 2006
LOCKJAW | |
---|---|
Developer(s) | Damian Yerrick |
Platform(s) | Allegro (binaries exist for Windows and Mac) |
Release | 2006 |
Gameplay info | |
Next pieces | 1 to 8 |
Playfield size | 10w x 24h; 20h visible in most modes |
Hold piece | Yes, with IHS |
Hard drop | Yes, both "firm" and "hard" variants |
Lockjaw is highly customizable open-source fan game. It as a successor to Lockjaw: The Overdose, and the overall idea of its customizability was inspired by one of Henk Rogers' interviews.