BombStepper: Difference between revisions
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Latest revision as of 08:33, 29 January 2022
BombStepper | |
---|---|
Developer(s) | Paul (Hsing Liu) |
Platform(s) | Windows, macOS, Linux |
Release | April 2012 |
Gameplay info | |
Next pieces | 5 |
Playfield size | 10 × 20 |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
BombStepper is a homebrew tetromino game written in Processing. The name comes from how two of the modes involve Tetris Battle-style bombs.
Modes
There are four modes
40 Lines
An orthodox 40 lines mode.
18 Bombs
Clear 18 bombs as fast as possible.
Bomber
A survival mode in which bomb garbage lines are received at a slowly increasing frequency.
Practice
Endless mode without any garbage for practice.