Line clear: Difference between revisions
*>Tepples m →Types of line clears: Remove duplicate table markup |
*>Tepples →Types of line clears: cleared lines turn into ghosts in this illustration; pieces that can complete a triple; add hurdle |
||
Line 1: | Line 1: | ||
The object of Tetris is to last as long as possible before the screen fills up with [[tetromino|tetrominoes]]. To do this, you must assemble the tetrominoes to form one or more rows of blocks that span the entire [[playing field]], called a '''''line clear'''''. When you do so, the row will disappear, causing the ones above it to settle. | The object of Tetris is to last as long as possible before the screen fills up with [[tetromino|tetrominoes]]. To do this, you must assemble the tetrominoes to form one or more rows of blocks that span the entire [[playing field]], called a '''''line clear'''''. When you do so, the row will disappear, causing the ones above it to settle. | ||
== Types of line clears == | == Types of line clears == | ||
===Single=== | |||
A ''single'' is the act of clearing one line at a time: | A ''single'' is the act of clearing one line at a time: | ||
{| | {| | ||
| | |{{pfstart}} | ||
{{pfstart}} | |||
{{pfrow | | | | | | | | | | }} | {{pfrow | | | | | | | | | | }} | ||
{{pfrow |g| |g| |g| | | | |t}} | {{pfrow |g| |g| |g| | | | |t}} | ||
{{pfrow |g|g|g|g|g|g|g|g|t|t}} | {{pfrow |g|g|g|g|g|g|g|g|t|t}} | ||
{{pfrow |g|g|g|g|g|g| |g|g|t}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow | | | | | | | | | | }} | |||
{{pfrow |g| |g| |g| | | | |t}} | |||
{{pfrow |-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow |g|g|g|g|g|g| |g|g|t}} | {{pfrow |g|g|g|g|g|g| |g|g|t}} | ||
{{pfend}} | {{pfend}} | ||
Line 22: | Line 27: | ||
===Double=== | |||
A ''double'' is when two lines are cleared at once: | A ''double'' is when two lines are cleared at once: | ||
Line 33: | Line 38: | ||
{{pfrow|g|g|g|g|z|z|g|g|g|g}} | {{pfrow|g|g|g|g|z|z|g|g|g|g}} | ||
{{pfrow|g|g|g|g|z|g|g|g|g|g}} | {{pfrow|g|g|g|g|z|g|g|g|g|g}} | ||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | |g}} | |||
{{pfrow|g|g| |g| |z| |g|g|g}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfend}} | {{pfend}} | ||
|{{pfstart}} | |{{pfstart}} | ||
Line 44: | Line 56: | ||
===Triple=== | |||
A ''triple'' is three lines cleared simultaneously | A ''triple'' is three lines cleared simultaneously. Most games allow only I, L, and J tetrominoes to complete a triple, but newer games with [[SRS]] allow S, Z, and T tetrominoes to [[twists|twist]] into seemingly impossible positions. | ||
{| | {| | ||
Line 56: | Line 68: | ||
{{pfrow|g|g|g|l|g|g|g|g|g|g}} | {{pfrow|g|g|g|l|g|g|g|g|g|g}} | ||
{{pfrow|g|g|g|l|g|g|g|g|g|g}} | {{pfrow|g|g|g|l|g|g|g|g|g|g}} | ||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | |g| | }} | |||
{{pfrow|g|g| | |g|g|g| |g|g}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfend}} | {{pfend}} | ||
|{{pfstart}} | |{{pfstart}} | ||
Line 81: | Line 101: | ||
{{pfrow|g|i|g|g|g|g|g|g|g|g}} | {{pfrow|g|i|g|g|g|g|g|g|g|g}} | ||
{{pfrow|g|i|g|g|g|g|g|g|g|g}} | {{pfrow|g|i|g|g|g|g|g|g|g|g}} | ||
{{pfrow|g|g|g|g|g|g|g|g| |g}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | |g|g|g|g|g|g| |g}} | |||
{{pfrow| | |g|g|g|g|g|g| |g}} | |||
{{pfrow|g| |g|g|g|g|g|g| |g}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow|g|g|g|g|g|g|g|g| |g}} | {{pfrow|g|g|g|g|g|g|g|g| |g}} | ||
{{pfend}} | {{pfend}} | ||
Line 101: | Line 132: | ||
For example, a player can clear a line with a T-Spin Single using the T tetromino, then clear four lines with an I tetromino, still earning him a ''Back-to-Back'' tetris. | For example, a player can clear a line with a T-Spin Single using the T tetromino, then clear four lines with an I tetromino, still earning him a ''Back-to-Back'' tetris. | ||
'''Hurdle''' | |||
In ''Tetris DS'' mission mode, the act of clearing two or three lines separated by one or more rows with gaps is called a ''hurdle''. Any tetromino that can complete a triple can complete a hurdle: | |||
{| | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | |g|g| }} | |||
{{pfrow|g|g| | |g|g|g| |g|g}} | |||
{{pfrow|g|g|l|l|g|g|g|g|g|g}} | |||
{{pfrow| |g|g|l|g|g|g|g|g|g}} | |||
{{pfrow|g|g|g|l|g|g|g|g|g|g}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | |g|g| }} | |||
{{pfrow|g|g| | |g|g|g| |g|g}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfrow| |g|g|l|g|g|g|g|g|g}} | |||
{{pfrow|-|-|-|-|-|-|-|-|-|-}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | |g|g| }} | |||
{{pfrow|g|g| | |g|g|g| |g|g}} | |||
{{pfrow| |g|g|l|g|g|g|g|g|g}} | |||
{{pfend}} | |||
|} | |||
== Line clear gravity == | == Line clear gravity == |
Revision as of 02:12, 10 August 2006
The object of Tetris is to last as long as possible before the screen fills up with tetrominoes. To do this, you must assemble the tetrominoes to form one or more rows of blocks that span the entire playing field, called a line clear. When you do so, the row will disappear, causing the ones above it to settle.
Types of line clears
Single
A single is the act of clearing one line at a time:
|
|
|
Double
A double is when two lines are cleared at once:
|
|
|
Triple
A triple is three lines cleared simultaneously. Most games allow only I, L, and J tetrominoes to complete a triple, but newer games with SRS allow S, Z, and T tetrominoes to twist into seemingly impossible positions.
|
|
|
Tetris
A tetris is four lines cleared simultaneously. In most games, this can only be done with an "I" tetromino.
|
|
|
Back-to-Back
Back-to-Back clears are any combination of two or more T-Spin Single, T-Spin Double, T-Spin triple, or Tetris, in the case of the recent games Tetris Worlds and Tetris DS. In certain Tetris game modes, you can earn extra points or deal an additional line of garbage by clearing Back-to-Back.
For example, a player can clear a line with a T-Spin Single using the T tetromino, then clear four lines with an I tetromino, still earning him a Back-to-Back tetris.
Hurdle In Tetris DS mission mode, the act of clearing two or three lines separated by one or more rows with gaps is called a hurdle. Any tetromino that can complete a triple can complete a hurdle:
|
|
|
Line clear gravity
Naive
- Most games
Sticky
- Super Scope 6 Blastris A
- Tetris Blast and Bombliss
- The Next Tetris (only blocks of a single color stick together)
- Tetris Worlds Sticky (same as The Next Tetris)
- Lockjaw: The Overdose