Tetris 64: Difference between revisions

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|developer = Amtex
|developer = Amtex
|publisher = Seta
|publisher = Seta
|released = 11/13/98
|released = 1998-11-13
|platform = Nintendo 64
|platform = Nintendo 64
}}
}}
The game includes a "bio-feedback sensor" (a pulsimeter) which influences game speed.
'''Tetris 64''' is a game that was released in Japan for the Nintendo 64. It included a "bio-sensor" that measured the player's heart rate, for use in the Bio Tetris mode, and was the only game for the Nintendo 64 to use the sensor.


== Tetris ==
3 modes:
*''A-Type'' is a standard marathon mode. By default the player can start from levels 0 to 20, with subsequent starting levels available after reaching them in a game. Level increases at 10*(n+1) lines, so that the same number of lines need to be cleared regardless of the starting level.
*''B-Type'' is divided into 30 levels (0-29) and 6 heights (0-5, corresponding to 0, 3, 6, 8, 10, 12 lines of garbage). Clearing 25 lines will pass the stage, causing the player to advance a height. Clearing height 5 will advance the level. An ending occurs on clearing level 29 height 5.
*''C-Type'' is similar to A-Type, but [[garbage]] will rise from the bottom at certain intervals.
== Giga Tetris ==
Giga Tetris sometimes gives the player giant pieces. When a line is made involving a giant piece, instead of clearing it will split into vertical dominoes. The dominoes will disappear if involved in a line clear. The mode also has cascade gravity.
== Bio Tetris ==
Based on the player's heart rate, the game would give out harder or easier pieces.
== Options ==
The game includes a surprising number of options, particularly regarding rotation. Moreover, enabling some of these options allows the player to perform unique spin moves, including an O-Spin (though these are not recognised by the game).
== External Links ==
*[http://harddrop.com/forums/index.php?showtopic=7864 Hard Drop thread showcasing unique spins]
[[Category:Games List]]
[[Category:Games List]]

Revision as of 07:15, 1 October 2018

Tetris 64
Developer(s)Amtex
Publisher(s)Seta
Platform(s)Nintendo 64
Release1998-11-13

Tetris 64 is a game that was released in Japan for the Nintendo 64. It included a "bio-sensor" that measured the player's heart rate, for use in the Bio Tetris mode, and was the only game for the Nintendo 64 to use the sensor.

Tetris

3 modes:

  • A-Type is a standard marathon mode. By default the player can start from levels 0 to 20, with subsequent starting levels available after reaching them in a game. Level increases at 10*(n+1) lines, so that the same number of lines need to be cleared regardless of the starting level.
  • B-Type is divided into 30 levels (0-29) and 6 heights (0-5, corresponding to 0, 3, 6, 8, 10, 12 lines of garbage). Clearing 25 lines will pass the stage, causing the player to advance a height. Clearing height 5 will advance the level. An ending occurs on clearing level 29 height 5.
  • C-Type is similar to A-Type, but garbage will rise from the bottom at certain intervals.

Giga Tetris

Giga Tetris sometimes gives the player giant pieces. When a line is made involving a giant piece, instead of clearing it will split into vertical dominoes. The dominoes will disappear if involved in a line clear. The mode also has cascade gravity.

Bio Tetris

Based on the player's heart rate, the game would give out harder or easier pieces.

Options

The game includes a surprising number of options, particularly regarding rotation. Moreover, enabling some of these options allows the player to perform unique spin moves, including an O-Spin (though these are not recognised by the game).

External Links