Tetris (NES, Tengen): Difference between revisions
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In cooperative mode levels will advance when either player reaches the appropriate threshold. | In cooperative mode levels will advance when either player reaches the appropriate threshold. | ||
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|0||33 | |||
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|1||28 | |||
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|2||24 | |||
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|3||20 | |||
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|4||17 | |||
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|5||14 | |||
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|6||11 | |||
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|7||9 | |||
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|8||7 | |||
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|9||6 | |||
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|10||5.5 | |||
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|11||5 | |||
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|12||4.5 | |||
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|13||4 | |||
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|14||3.75 | |||
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|15||3.5 | |||
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|16||3.25 | |||
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|17||3 | |||
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== Scoring == | == Scoring == |
Revision as of 14:20, 16 September 2018
Tetяis | |
---|---|
File:NES Tengen Box Front.jpg | |
Developer(s) | Tengen |
Publisher(s) | Tengen |
Platform(s) | NES |
Release | 1989 (Cancelled) |
Gameplay info | |
Next pieces | 1 |
Playfield size | 10×20 (regular), 12×20 (co-op) |
Hold piece | no |
Hard drop | no |
Rotation system | Atari |
Tetяis: The Soviet Mind Game is a pirate-original tetromino game for NES published by Tengen, the home video game division of Atari Games. Much of the gameplay mechanics and the graphical style were lifted from the arcade Tetris by Atari Games. This Game Pak is rare because it was recalled after Andromeda Software, which at the time was Elorg's Western agent for the Tetris brand, lost the game console rights (see History).
Modes
- 1-player: Standard endless mode.
- 2-player: Simultaneous endless mode, aim to outlast the other player. Both players receive the same sequence of pieces.
- Cooperative: Co-operate to clear lines on a common playfield. Both players receive the same sequence of pieces.
- Versus Computer: 2-player with a CPU player.
- With Computer: Cooperative with a CPU player.
Levels
Initially levels advance every 30 lines. After clearing 5 levels they will occur every 50 lines instead (i.e. 200, 250, 300, etc.). The maximum level is 17.
In cooperative mode levels will advance when either player reaches the appropriate threshold.
Level | Frames per row |
---|---|
0 | 33 |
1 | 28 |
2 | 24 |
3 | 20 |
4 | 17 |
5 | 14 |
6 | 11 |
7 | 9 |
8 | 7 |
9 | 6 |
10 | 5.5 |
11 | 5 |
12 | 4.5 |
13 | 4 |
14 | 3.75 |
15 | 3.5 |
16 | 3.25 |
17 | 3 |
Scoring
The score for each tetromino that the player places is min(d*r*(r + h),999), where
- d = 1 for normal gravity or 2 for soft drop when the tetromino lands
- r = the level number plus 1
- h = the row on which the tetromino was placed, minus 1 (0 = bottom)
The game gives line clearing bonuses only after completing each level (or after every 50 lines at level 17). These are scored as follows:
Line clear | Score | |
---|---|---|
Single | 100 | |
Double | 400 | |
Triple | 900 | |
Tetris | 2500 | ]
In cooperative mode both players receive the line clearing bonuses. Rotation rules
External links |