I-Spins in SRS: Difference between revisions
→Heboris: This twist was not working in Tetris Advance, too. |
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== Heboris / Tetris Advance == | == Heboris Unofficial expansion / Tetris Advance == | ||
[[Heboris]] was based on early reverse-engineering and Its "World" mode lacked some of the wall kick positions from the official SRS wall kick table, but fixed in newer version. | [[Heboris Unofficial expansion]] was based on early reverse-engineering and Its "World" mode lacked some of the wall kick positions from the official SRS wall kick table, but fixed in newer version. | ||
[[Minna no Soft Series: Tetris Advance]] lacked some of the wall kick, too. | [[Minna no Soft Series: Tetris Advance]] lacked some of the wall kick, too. |
Revision as of 13:56, 2 July 2006
Official SRS
Tetris Worlds, Tetris DS and Tetris The Grand Master Ace are based on the Tetris Guideline, including SRS. They have the following behavior:
|
Rotated left |
Soft dropped |
Rotated right |
But the wall kicks are not symmetric, as TW, TDS and TGMA prefer to kick up rather than down when rotating left:
|
Rotated right |
Soft dropped |
Rotated left |
However, an extra block impedes the choice of the upward kick position:
|
Rotated right |
Soft dropped |
Rotated left |
Heboris Unofficial expansion / Tetris Advance
Heboris Unofficial expansion was based on early reverse-engineering and Its "World" mode lacked some of the wall kick positions from the official SRS wall kick table, but fixed in newer version.
Minna no Soft Series: Tetris Advance lacked some of the wall kick, too.
|
Rotated left |
Soft dropped |
Can't rotate right |