I-Spins in SRS: Difference between revisions
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*>Tepples After it's been settled (see "edit2" [http://www.tetrisconcept.com/forum/viewtopic.php?p=1722#1722 here]), explain what really happens |
TGMA behaves the same with TW and TDS as well |
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== Official SRS == | == Official SRS == | ||
[[Tetris Worlds]] and [[Tetris | [[Tetris Worlds]], [[Tetris DS]] and [[Tetris The Grand Master Ace]] are based on the [[Tetris Guideline]], including [[SRS]]. They have the following behavior: | ||
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|valign="top"|{{pfstart}} | |valign="top"|{{pfstart}} | ||
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|} | |} | ||
But the wall kicks are not symmetric, as TW and | But the wall kicks are not symmetric, as TW, TDS and TGMA prefer to kick up rather than down when rotating left: | ||
{| | {| | ||
|valign="top"|{{pfstart}} | |valign="top"|{{pfstart}} | ||
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== Heboris == | == Heboris == | ||
[[Heboris]] was based on early reverse-engineering Its "World" mode | [[Heboris]] was based on early reverse-engineering and Its "World" mode lacked some of the wall kick positions from the official SRS wall kick table: | ||
{| | {| | ||
|valign="top"|{{pfstart}} | |valign="top"|{{pfstart}} |
Revision as of 12:58, 1 July 2006
Official SRS
Tetris Worlds, Tetris DS and Tetris The Grand Master Ace are based on the Tetris Guideline, including SRS. They have the following behavior:
|
Rotated left |
Soft dropped |
Rotated right |
But the wall kicks are not symmetric, as TW, TDS and TGMA prefer to kick up rather than down when rotating left:
|
Rotated right |
Soft dropped |
Rotated left |
However, an extra block impedes the choice of the upward kick position:
|
Rotated right |
Soft dropped |
Rotated left |
Heboris
Heboris was based on early reverse-engineering and Its "World" mode lacked some of the wall kick positions from the official SRS wall kick table:
|
Rotated left |
Soft dropped |
Can't rotate right |