User:TWF/Konoha: Difference between revisions
< User:TWF
*>TWF No edit summary |
*>TWF No edit summary |
||
Line 88: | Line 88: | ||
JJJGG | JJJGG | ||
</playfield> | </playfield> | ||
|} | |} Note: If you have the option, placing I first saves a line clear delay which means it's superior. | ||
OL, LO | OL, LO | ||
Line 97: | Line 97: | ||
OOLLL | OOLLL | ||
OOLGG | OOLGG | ||
</playfield> | |||
|} | |||
==Residue transformation== | |||
3x1 to 1x2 | |||
{| | |||
|<playfield> | |||
..... | |||
L.... | |||
L.... | |||
LLGGG | |||
</playfield> | |||
| valign=center | → | |||
|<playfield> | |||
..... | |||
..... | |||
G.... | |||
G.... | |||
</playfield> | </playfield> | ||
|} | |} |
Revision as of 22:35, 16 June 2015
WIP
3x1 corner residue solutions
Shown with residue on right, but mirror versions work with L and J swapped.
JL or LJ next, J in hold
Can be placed in any order (LJJ, JLJ, JJL)
TL or LT next, L in hold
→ |
OTL, TOL:
→ |
OLT, LOT
→ |
3x1 center residue solutions
LTI, TLI (mirror works with J instead of L)
2x1 corner residue solutions
Again, shown with residue on right, swap J and L for mirror.
JI, IJ
Note: If you have the option, placing I first saves a line clear delay which means it's superior.
OL, LO
Residue transformation
3x1 to 1x2
→ |