Wall kick: Difference between revisions
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*>Tepples More general than tetrominoes; notable systems |
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A wall kick happens when a player [[rotate | A '''wall kick''' happens when a player [[rotate]]s a [[piece]] when no space exists in the squares where that tetromino would normally occupy after the rotation. To compensate, the game sets a certain number of alternative spaces for the tetromino to look. | ||
Notable rotation systems that include wall kick include the following: | |||
*The rotation systems of the domino based games ''[[Dr. Mario]]'', ''[[Puyo Pop]]'', and ''[[Super Puzzle Fighter II]]''. | |||
*The rotation system of ''[[Tetris DX]]'', which allows wall climbing | |||
*The rotation system of ''[[The New Tetris]]'', considered a predecessor to SRS | |||
*[[SRS]], the Super Rotation System used by games that follow the [[Tetris Guideline]] | |||
*[[TGM rotation]] | |||
[http://www.din.or.jp/~koryan/tetris/index_cj.htm Koryan] as well as [http://www.the-shell.net/img/srs_study.html Jagorochi] researched the [[SRS]] system thoroughly and made diagrams of how SRS finds wallkicks. | [http://www.din.or.jp/~koryan/tetris/index_cj.htm Koryan] as well as [http://www.the-shell.net/img/srs_study.html Jagorochi] researched the [[SRS]] system thoroughly and made diagrams of how SRS finds wallkicks. | ||
The complete system for a number of ''[[Tetris]]'' games exists in wktables.c within open-source ''[[Lockjaw]]''. | The complete system for a number of ''[[Tetris]]'' games exists in wktables.c within open-source ''[[Lockjaw]]''. |
Revision as of 17:41, 22 October 2006
A wall kick happens when a player rotates a piece when no space exists in the squares where that tetromino would normally occupy after the rotation. To compensate, the game sets a certain number of alternative spaces for the tetromino to look.
Notable rotation systems that include wall kick include the following:
- The rotation systems of the domino based games Dr. Mario, Puyo Pop, and Super Puzzle Fighter II.
- The rotation system of Tetris DX, which allows wall climbing
- The rotation system of The New Tetris, considered a predecessor to SRS
- SRS, the Super Rotation System used by games that follow the Tetris Guideline
- TGM rotation
Koryan as well as Jagorochi researched the SRS system thoroughly and made diagrams of how SRS finds wallkicks.
The complete system for a number of Tetris games exists in wktables.c within open-source Lockjaw.