Wall kick: Difference between revisions

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*>Tepples
More general than tetrominoes; notable systems
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A wall kick happens when a player [[rotate|rotates]] a [[tetromino]] when no space exists in the squares where that tetromino would normally occupy after the rotation. To compensate, the game sets a certain number of alternative spaces for the tetromino to look.
A '''wall kick''' happens when a player [[rotate]]s a [[piece]] when no space exists in the squares where that tetromino would normally occupy after the rotation. To compensate, the game sets a certain number of alternative spaces for the tetromino to look.
 
Notable rotation systems that include wall kick include the following:
*The rotation systems of the domino based games ''[[Dr. Mario]]'', ''[[Puyo Pop]]'', and ''[[Super Puzzle Fighter II]]''.
*The rotation system of ''[[Tetris DX]]'', which allows wall climbing
*The rotation system of ''[[The New Tetris]]'', considered a predecessor to SRS
*[[SRS]], the Super Rotation System used by games that follow the [[Tetris Guideline]]
*[[TGM rotation]]


[http://www.din.or.jp/~koryan/tetris/index_cj.htm Koryan] as well as [http://www.the-shell.net/img/srs_study.html Jagorochi] researched the [[SRS]] system thoroughly and made diagrams of how SRS finds wallkicks.
[http://www.din.or.jp/~koryan/tetris/index_cj.htm Koryan] as well as [http://www.the-shell.net/img/srs_study.html Jagorochi] researched the [[SRS]] system thoroughly and made diagrams of how SRS finds wallkicks.


The complete system for a number of ''[[Tetris]]'' games exists in wktables.c within open-source ''[[Lockjaw]]''.
The complete system for a number of ''[[Tetris]]'' games exists in wktables.c within open-source ''[[Lockjaw]]''.

Revision as of 17:41, 22 October 2006

A wall kick happens when a player rotates a piece when no space exists in the squares where that tetromino would normally occupy after the rotation. To compensate, the game sets a certain number of alternative spaces for the tetromino to look.

Notable rotation systems that include wall kick include the following:

Koryan as well as Jagorochi researched the SRS system thoroughly and made diagrams of how SRS finds wallkicks.

The complete system for a number of Tetris games exists in wktables.c within open-source Lockjaw.