Tetris Deluxe: Difference between revisions
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The levels increase every ten lines. Speed tops out at level fifteen, but levels continue to increase indefinitely. The game never exceeds 1g, but by level fifteen it looks like the tetrominoes fall one row per frame. | The levels increase every ten lines. Speed tops out at level fifteen, but levels continue to increase indefinitely. The game never exceeds 1g, but by level fifteen it looks like the tetrominoes fall one row per frame. | ||
''to do: does ipod tetris count lines the same as deluxe?'' |
Revision as of 06:31, 29 September 2006
Tetris Deluxe | |
---|---|
Developer(s) | Blue Lava Wireless |
Publisher(s) | Blue Lava Wireless |
Platform(s) | Mobile |
Release | March 12, 2004 |
Gameplay info | |
Next pieces | Four |
Playfield size | 10w x 22h (20h visible) |
Hold piece | Hold function |
Hard drop | Hard and soft drop |
Blue Lava Wireless, formed by Henk Rogers, since sold the mobile Tetris license to Jamdat. Tetris Deluxe features endless "Marathon," "Ultra," which plays for three minutes, and "40 Lines." Tetris Deluxe counts lines the same as Tetris Worlds:
- Singles count as one
- Doubles count as three
- Triples count as five
- Tetrises count as eight
- Back to Back Tetrises count as twelve
The levels increase every ten lines. Speed tops out at level fifteen, but levels continue to increase indefinitely. The game never exceeds 1g, but by level fifteen it looks like the tetrominoes fall one row per frame.
to do: does ipod tetris count lines the same as deluxe?