Tetris: Difference between revisions
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'''''Tetris''''' is a [[tetromino]]-based game, which draws on logical thinking, hand-eye coordination, and reflexes. The seven tetrominoes fall down the [[playing field]]. A player [[drop]]s these to make unbroken [[line clear|lines]]. When a player makes one to four lines at the same time, they clear. After clearing these lines, everything over them fall. As a player increasingly clears lines, the tetrominoes fall faster. When a player does not clear enough lines in time, the tetrominoes will land nearer to the top. If [[dead tetromino]]es cover where a tetromino [[spawn]], the player loses. | '''''Tetris''''' is a [[tetromino]]-based game, which draws on logical thinking, hand-eye coordination, and reflexes. The seven tetrominoes fall down the [[playing field]]. A player [[drop]]s these to make unbroken [[line clear|lines]]. When a player makes one to four lines at the same time, they clear. After clearing these lines, everything over them fall. As a player increasingly clears lines, the tetrominoes fall faster. When a player does not clear enough lines in time, the tetrominoes will land nearer to the top. If [[dead tetromino]]es cover where a tetromino [[spawn]], the player loses. | ||
==See also== | ==See also== | ||
*[[ | *[[topics]] | ||
*[[ | *[[games]] | ||
*[[history]] | *[[history]] |
Revision as of 23:23, 15 March 2006
Tetris is a tetromino-based game, which draws on logical thinking, hand-eye coordination, and reflexes. The seven tetrominoes fall down the playing field. A player drops these to make unbroken lines. When a player makes one to four lines at the same time, they clear. After clearing these lines, everything over them fall. As a player increasingly clears lines, the tetrominoes fall faster. When a player does not clear enough lines in time, the tetrominoes will land nearer to the top. If dead tetrominoes cover where a tetromino spawn, the player loses.